Fix the bounds checking for area_get.
Mouse at far left (x=0) would not be able to click an area that starts at 0.
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bar.c
2
bar.c
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@ -212,7 +212,7 @@ area_t *
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area_get (xcb_window_t win, const int x)
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area_get (xcb_window_t win, const int x)
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{
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{
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for (int i = 0; i < astack.pos; i++)
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for (int i = 0; i < astack.pos; i++)
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if (astack.slot[i].window == win && x > astack.slot[i].begin && x < astack.slot[i].end)
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if (astack.slot[i].window == win && x >= astack.slot[i].begin && x < astack.slot[i].end)
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return &astack.slot[i];
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return &astack.slot[i];
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return NULL;
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return NULL;
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}
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}
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