2f66bb1407
* upstream/master: Prevent load_font calls before connecting to X The WM_NAME option takes an argument Allow the user to set the WM_NAME atom value Warn the user when the area geometry is invalid Make the number of clickable areas configurable. Don't parse named colors. Expand #rgb format.
187 lines
5.2 KiB
Plaintext
187 lines
5.2 KiB
Plaintext
=head1 NAME
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lemonbar - Featherweight lemon-scented bar
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=for HTML <a href="https://travis-ci.org/LemonBoy/bar"><img src="https://travis-ci.org/LemonBoy/bar.svg?branch=master"></a>
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=head1 SYNOPSIS
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I<lemonbar> [-h | -g I<width>B<x>I<height>B<+>I<x>B<+>I<y> | -b | -d | -f I<font> | -p | -n I<name> | -u I<pixel> | -B I<color> | -F I<color> | -o I<offset>]
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=head1 DESCRIPTION
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B<lemonbar> (formerly known as B<bar>) is a lightweight bar entirely based on XCB. Provides full UTF-8 support, basic formatting, RandR and Xinerama support and EWMH compliance without wasting your precious memory.
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=head1 OPTIONS
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=over
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=item B<-h>
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Display the help and exit.
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=item B<-g> I<width>B<x>I<height>B<+>I<x>B<+>I<y>
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Set the window geometry. If a parameter is omitted it's filled with the default value. If the I<y> parameter is specified along with the B<-b> switch then the position is relative to the bottom of the screen.
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=item B<-b>
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Dock the bar at the bottom of the screen.
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=item B<-d>
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Force docking without asking the window manager. This is needed if the window manager isn't EWMH compliant.
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=item B<-f> I<font>
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Define the font to load into one of the five slots (the number of slots is hardcoded and can be tweaked by
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changing the MAX_FONT_COUNT parameter in the source code).
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=item B<-p>
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Make the bar permanent, don't exit after the standard input is closed.
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=item B<-n> I<name>
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Set the WM_NAME atom value for the bar.
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=item B<-u> I<pixel>
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Sets the underline width in pixels. The default is 1.
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=item B<-B> I<color>
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Set the background color of the bar. I<color> must be specified in the hex format (#aarrggbb, #rrggbb, #rgb). If no compositor such as compton or xcompmgr is running the alpha channel is silently ignored.
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=item B<-F> I<color>
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Set the foreground color of the bar. Accepts the same color formats as B<-B>.
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=item B<-o> I<offset>
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Add a vertical offset to the text. I<offset> must be a number and can be negative. I<-o -3> will push the text 3 pixels up.
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=back
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=head1 FORMATTING
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lemonbar provides a screenrc-inspired formatting syntax to allow full customization at runtime. Every formatting block is opened with B<%{> and closed by B<}> and accepts the following commands, the parser tries it's best to handle malformed input.
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=over
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=item B<R>
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Swap the current background and foreground colors.
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=item B<l>
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Aligns the following text to the left side of the screen.
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=item B<c>
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Aligns the following text to the center of the screen.
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=item B<r>
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Aligns the following text to the right side of the screen.
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=item B<B>I<color>
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Set the text background color. The parameter I<color> can be I<-> or a color in one of the formats mentioned before. The special value I<-> resets the color to the default one.
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=item B<F>I<color>
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Set the text foreground color. The parameter I<color> can be I<-> or a color in one of the formats mentioned before. The special value I<-> resets the color to the default one.
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=item B<T>I<index>
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Set the font used to draw the following text. The parameter I<index> can either be I<-> or the 1-based index of the slot which contains the desired font. If the parameter is I<-> lemonbar resets to the normal behavior (matching the first font that can be used for the character). If the selected font can't be used to draw a character, lemonbar will fall back to normal behavior for that character
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=item B<U>I<color>
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Set the text underline color. The parameter I<color> can be I<-> or a color in one of the formats mentioned before. The special value I<-> resets the color to the default one.
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=item B<A>I<button>:I<command>:
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Create a clickable area starting from the current position, when the area is clicked I<command> is executed. The area is closed when a B<A> token, not followed by : is encountered.
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Eg. I<%{A:reboot:} Click here to reboot %{A}>
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The I<button> field is optional, it defaults to the left button, and it's a number ranging from 1 to 5 which maps to the left, middle, right, scroll up and scroll down movements. Your mileage may vary.
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Nested clickable areas can trigger different commands.
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Eg. I<%{A:reboot:}%{A3:halt:} Left click to reboot, right click to shutdown %{A}%{A}>
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=item B<S>I<dir>
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Change the monitor the bar is rendered to. I<dir> can be either
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=over
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=item B<+>/B<->
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Next/previous monitor.
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=item B<f>/B<l>
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First/last monitor.
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=item I<0-9>
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Nth monitor.
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=back
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=back
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B<Attribute modifiers>
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=over
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=item B<+>I<attribute>
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Set the attribute I<attribute> for the following text.
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=item B<->I<attribute>
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Unset the attribute I<attribute> for the following text.
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=item B<!>I<attribute>
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Toggle the attribute I<attribute> for the following text.
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=back
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Where I<attribute> is one of the following
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=over
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=item B<o>
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Draw a line over the text.
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=item B<u>
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Draw a line under the text.
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=back
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=head1 OUTPUT
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Clicking on an area makes lemonbar output the command to stdout, followed by a newline, allowing the user to pipe it into a script, execute it or simply ignore it. Simple and powerful, that's it.
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=head1 WWW
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L<git repository|https://github.com/LemonBoy/bar>
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=head1 AUTHOR
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2012-2015 (C) The Lemon Man
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Xinerama support was kindly contributed by Stebalien
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RandR support was kindly contributed by jvvv
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Clickable areas support was heavily based off u-ra contribution
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