Refactor enmasse() and recurse() to reflect depth
The HLP-changes to sbase have been a great addition of functionality, but they kind of "polluted" the enmasse() and recurse() prototypes. As this will come in handy in the future, knowing at which "depth" you are inside a recursing function is an important functionality. Instead of having a special HLP-flag passed to enmasse, each sub- function needs to provide it on its own and can calculate results based on the current depth (for instance, 'H' implies 'P' at depth > 0). A special case is recurse(), because it actually depends on the follow-type. A new flag "recurse_follow" brings consistency into what used to be spread across different naming conventions (fflag, HLP_flag, ...). This also fixes numerous bugs with the behaviour of HLP in the tools using it.
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@@ -10,10 +10,10 @@ int rm_rflag = 0;
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int rm_status = 0;
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void
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rm(const char *path, int flag)
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rm(const char *path, int depth)
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{
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if (rm_rflag)
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recurse(path, rm, 'P');
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recurse(path, rm, depth);
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if (remove(path) < 0) {
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if (!rm_fflag)
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weprintf("remove %s:", path);
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