Refactor enmasse() and recurse() to reflect depth
The HLP-changes to sbase have been a great addition of functionality, but they kind of "polluted" the enmasse() and recurse() prototypes. As this will come in handy in the future, knowing at which "depth" you are inside a recursing function is an important functionality. Instead of having a special HLP-flag passed to enmasse, each sub- function needs to provide it on its own and can calculate results based on the current depth (for instance, 'H' implies 'P' at depth > 0). A special case is recurse(), because it actually depends on the follow-type. A new flag "recurse_follow" brings consistency into what used to be spread across different naming conventions (fflag, HLP_flag, ...). This also fixes numerous bugs with the behaviour of HLP in the tools using it.
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5
util.h
5
util.h
@@ -56,12 +56,13 @@ int enregcomp(int, regex_t *, const char *, int);
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int eregcomp(regex_t *, const char *, int);
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/* misc */
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void enmasse(int, char **, int (*)(const char *, const char *, char), char);
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void fnck(const char *, const char *, int (*)(const char *, const char *, char), char);
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void enmasse(int, char **, int (*)(const char *, const char *, int));
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void fnck(const char *, const char *, int (*)(const char *, const char *, int), int);
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mode_t getumask(void);
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char *humansize(double);
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mode_t parsemode(const char *, mode_t, mode_t);
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void putword(const char *);
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extern int recurse_follow;
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void recurse(const char *, void (*)(const char *, int), int);
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#undef strtonum
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long long strtonum(const char *, long long, long long, const char **);
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