Properly handle recursion in recurse()
The restructuring of recurse() in the last few weeks actually broke the recursion-flags in different tools. As a long-term goal, the recursor should have a field "maxdepth" which should be "1" for the non-Rflag-case. "0" stands for unlimited.
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7
chgrp.c
7
chgrp.c
@@ -9,7 +9,6 @@
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#include "util.h"
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static int hflag = 0;
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static int Rflag = 0;
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static gid_t gid = -1;
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static int ret = 0;
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@@ -30,7 +29,7 @@ chgrp(const char *path, struct stat *st, void *data, struct recursor *r)
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if (st && chownf(path, st->st_uid, gid) < 0) {
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weprintf("%s %s:", chownf_name, path);
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ret = 1;
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} else if (Rflag && st && S_ISDIR(st->st_mode)) {
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} else if (!(r->flags & NODIRS) && st && S_ISDIR(st->st_mode)) {
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recurse(path, NULL, r);
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}
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}
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@@ -45,14 +44,14 @@ int
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main(int argc, char *argv[])
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{
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struct group *gr;
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struct recursor r = { .fn = chgrp, .hist = NULL, .depth = 0, .follow = 'P', .flags = 0 };
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struct recursor r = { .fn = chgrp, .hist = NULL, .depth = 0, .follow = 'P', .flags = NODIRS };
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ARGBEGIN {
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case 'h':
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hflag = 1;
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break;
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case 'R':
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Rflag = 1;
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r.flags &= ~NODIRS;
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break;
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case 'H':
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case 'L':
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