While auditing du(1) I realized that there's no way the over 100 lines
of procedures in du() would pass the audit.
Instead, I decided to rewrite this section using recurse() from libutil.
However, the issue was that you'd need some kind of payload to count
the number of bytes in the subdirectories and use them in the higher
hierarchies.
The solution is to add a "void *data" data pointer to each recurse-
function-prototype, which we might also be able to use in other
recurse-applications.
recurse() itself had to be augmented with a recurse_samedev-flag, which
basically prevents recurse from leaving the current device.
Now, let's take a closer look at the audit:
1) Removing the now unnecessary util-functions push, pop, xrealpath,
rename print() to printpath(), localize some global variables.
2) Only pass the block count to nblks instead of the entire stat-
pointer.
3) Fix estrtonum to use the minimum of LLONG_MAX and SIZE_MAX.
4) Use idiomatic argv+argc-loop
5) Report proper exit-status.
This has already been suggested by Evan Gates <evan.gates@gmail.com>
and he's totally right about it.
So, what's the problem?
I wrote a testing program asshole.c with
int
main(void)
{
execl("/path/to/sbase/echo", "echo", "test");
return 0;
}
and checked the results with glibc and musl. Note that the
sentinel NULL is missing from the end of the argument list.
glibc calculates an argc of 5, musl 4 (instead of 2) and thus
mess up things anyway.
The powerful arg.h also focuses on argv instead of argc as well,
but ignoring argc completely is also the wrong way to go.
Instead, a more idiomatic approach is to check *argv only and
decrement argc on the go.
While at it, I rewrote yes(1) in an argv-centric way as well.
All audited tools have been "fixed" and each following audited
tool will receive the same treatment.
It actually makes the binaries smaller, the code easier to read
(gems like "val == true", "val == false" are gone) and actually
predictable in the sense of that we actually know what we're
working with (one bitwise operator was quite adventurous and
should now be fixed).
This is also more consistent with the other suckless projects
around which don't use boolean types.