2022-07-04 22:07:57 +00:00
// ==UserScript==
// @name MBCHC-local
// @version trunk
// @description Mute's Bondage Club Hacks Collection (development version)
// @author codename.mute@proton.me
// @namespace https://code.fleshless.org/mute/
// @homepage https://code.fleshless.org/mute/MBCHC
2022-07-07 23:10:18 +00:00
// @updateURL https://code.fleshless.org/mute/MBCHC/raw/branch/master/mbchc-local.user.js
// @downloadURL https://code.fleshless.org/mute/MBCHC/raw/branch/master/mbchc-local.user.js
2022-07-04 22:07:57 +00:00
// @match https://bondageprojects.elementfx.com/R*
// @match https://www.bondageprojects.elementfx.com/R*
// @match https://bondage-europe.com/R*
// @match https://www.bondage-europe.com/R*
2022-11-03 18:17:20 +00:00
// @match http://localhost:*/*
// @match http://127.0.0.1:*/*
2022-07-04 22:07:57 +00:00
// @grant none
// ==/UserScript==
( function ( ) {
2022-12-04 14:16:28 +00:00
"use strict" ;
if ( ! window . AsylumGGTSSAddItems ) throw "AsylumGGTSSAddItems() not found, aborting MBCHC loading"
if ( window . MBCHC ) throw "MBCHC found, aborting loading"
window . MBCHC = {
VERSION : "trunk" ,
TARGET _VERSION : "R86" ,
NEXT _MESSAGE : 1 ,
LOG _MESSAGES : false ,
RETHROW : false ,
LOADED : false ,
AUTOHACK _ENABLED : false ,
LAST _HACKED : null ,
HISTORY _MODE : false ,
RE _TITLE : /^[a-zA-Z]+$/ ,
RE _PREF _ACTIVITY _ME : /^@/ ,
RE _PREF _ACTIVITY : /^@@/ ,
RE _ACT _CIDS : /^<(\d+)?:(\d+)?>/ ,
RE _TZ : /(?:GMT|UTC)\s*([+-])\s*(\d\d?)/i ,
RE _ALL _LEFT : /^<+$/ ,
RE _ALL _RIGHT : /^>+$/ ,
RE _SPACES : /\s{2,}/g ,
RE _LAST _WORD : /(^|\s)([^\s]*)$/ ,
RE _LAST _LETTER : /[\w]$/ ,
RGB _MUTE : "#6c2132" ,
RGB _POLLY : "#81b1e7" ,
UTC _OFFSET : new Date ( ) . getTimezoneOffset ( ) * 60 * 1000 ,
HIDE _SPECIAL : [ "Activity" , "Emoticon" ] ,
HIDE _BODY : [ "Blush" , "BodyLower" , "BodyUpper" , "Eyebrows" , "Eyes" , "Eyes2" , "Face" , "Fluids" , "HairBack" , "HairFront" , "Hands" , "Head" , "LeftHand" , "Mouth" , "Nipples" , "Pussy" , "RightHand" ] ,
HIDE _CLOTHES : [
"Cloth" , "ClothAccessory" , "Necklace" , "Suit" , "ClothLower" , "SuitLower" , "Bra" , "Corset" , "Panties" ,
"Socks" , "RightAnklet" , "LeftAnklet" , "Garters" , "Shoes" , "Hat" , "HairAccessory3" , "HairAccessory1" , "HairAccessory2" ,
"Gloves" , "Bracelet" , "Glasses" , "Mask" , "TailStraps" , "Wings"
] ,
HIDE _ITEMS : [
"ItemMisc" , "ItemEars" , "ItemHead" , "ItemNose" , "ItemHood" , "ItemAddon" , "ItemMouth" , "ItemMouth2" , "ItemMouth3" ,
"ItemArms" , "ItemNeckAccessories" , "ItemNeck" , "ItemNeckRestraints" , "ItemNipples" , "ItemNipplesPiercings" , "ItemBreast" , "ItemTorso" , "ItemTorso2" ,
"ItemHands" , "ItemPelvis" , "ItemVulva" , "ItemVulvaPiercings" ,
"ItemDevices" , "ItemLegs" , "ItemFeet" , "ItemBoots"
] ,
MAP _ACTIONS : { //ActivityFemale3DCG
// action
"nod|yes" : { Head : { self : "Nod" } } ,
"no" : { Head : { self : "Wiggle" } } ,
"moan" : { Mouth : { self : "MoanGag" } } ,
"mumble" : { Mouth : { self : "MoanGagTalk" } } ,
"whimper" : { Mouth : { self : "MoanGagWhimper" } } ,
"groan" : { Mouth : { self : "MoanGagGroan" } } ,
"scream" : { Mouth : { self : "MoanGagAngry" } } ,
"giggle" : { Mouth : { self : "MoanGagGiggle" } } ,
"struggle" : { Arms : { self : "StruggleArms" } } ,
"thrash" : { Legs : { self : "StruggleLegs" } } ,
2022-07-04 22:07:57 +00:00
2022-12-04 14:16:28 +00:00
// action zone
"wiggle|shake" : { "Arms,Breast,Boots,Butt,Ears,Feet,Hands,Nose,Pelvis,Torso" : { self : "Wiggle" } } ,
2022-07-04 22:07:57 +00:00
2022-12-04 14:16:28 +00:00
// action target
"whisper" : { Ears : { others : "Whisper" } } ,
"choke" : { Neck : { all : "Choke" } } ,
"brush" : { Head : { all : "TakeCare" } } ,
"french" : { Mouth : { others : "FrenchKiss" } } ,
"sit" : { Legs : { others : "Sit" } } ,
"rim" : { Butt : { others : "MasturbateTongue" } } ,
"press" : { Butt : { others : "Step" } } ,
"rest" : { Torso : { others : "Step" } } ,
"pet" : { Head : { all : "Pet" } } ,
"boop" : { Nose : { all : "Pet" } } ,
"cuddle" : { Arms : { others : "Cuddle" } } ,
"nuzzle" : { Nose : { others : "Cuddle" } } ,
"grab" : { Arms : { others : "Grope" } } ,
"clean" : { Mouth : { all : "Caress" } } ,
"lap" : { Legs : { others : "RestHead" } } ,
"lean" : { Breast : { others : "RestHead" } } ,
"peck" : { Mouth : { others : "PoliteKiss" } } ,
2022-07-04 22:07:57 +00:00
2022-12-04 14:16:28 +00:00
// action zone target
"item" : {
"Breast,Butt,Feet,Legs" : { all : "SpankItem|TickleItem|RubItem|RollItem|MasturbateItem|PourItem|ShockItem|Inject" } ,
"Nipples,Pelvis" : { all : "SpankItem|TickleItem|RubItem|RollItem|MasturbateItem|PourItem|ShockItem" } ,
Arms : { all : "SpankItem|TickleItem|RubItem|RollItem|PourItem|ShockItem|Inject" } ,
Boots : { all : "SpankItem|TickleItem|RubItem|RollItem|PourItem|ShockItem" } ,
"Ears,Mouth" : { all : "TickleItem|RubItem|RollItem" } ,
"Hood,Nose" : { all : "TickleItem|RubItem" } ,
Neck : { all : "TickleItem|RubItem|RollItem|Inject" } ,
Torso : { all : "SpankItem|TickleItem|RubItem|RollItem|PourItem|ShockItem" } ,
Vulva : { all : "SpankItem|TickleItem|RubItem|MasturbateItem|ShockItem" } ,
VulvaPiercings : { all : "SpankItem|TickleItem|RubItem|MasturbateItem|ShockItem|Inject" } ,
} ,
"kiss" : {
Mouth : { others : "GagKiss|Kiss|GaggedKiss" } ,
"Boots,Hands" : { self : "PoliteKiss" , others : "PoliteKiss|GaggedKiss" } ,
"Arms,Breast,Nipples" : { self : "Kiss" , others : "Kiss|GaggedKiss" } ,
"Butt,Ears,Feet,Head,Legs,Neck,Nose,Pelvis,Torso,Vulva,VulvaPiercings" : { others : "Kiss|GaggedKiss" }
} ,
"smooch" : { "Hands,Boots" : { all : "Kiss" } } ,
"nibble|chew" : { "Arms,Hands,Boots,Mouth,Nipples" : { all : "Nibble" } , "Ears,Feet,Legs,Neck,Nose,Pelvis,Torse,Vulva,VulvaPiercings" : { others : "Nibble" } } ,
"slap|spank" : { "Head,Breast,Vulva,VulvaPiercings" : { all : "Slap" } , "Arms,Boots,Butt,Feet,Hands,Legs,Pelvis,Torso" : { all : "Spank" } } ,
"tickle" : { "Arms,Boots,Breast,Feet,Legs,Neck,Pelvis,Torso" : { all : "Tickle" } } ,
"massage" : { "Arms,Boots,Feet,Legs,Neck,Pelvis,Torso" : { all : "MassageHands" } } ,
"lick" : { "Arms,Boots,Breast,Hands,Mouth,Nipples" : { all : "Lick" } , "Ears,Feet,Legs,Neck,Nose,Pelvis,Torso,Vulva,VulvaPiercings" : { others : "Lick" } } ,
"suck" : { "Nipples,Hands,Boots" : { all : "Suck" } } ,
"bite" : { "Arms,Boots,Feet,Hands,Legs,Mouth" : { all : "Bite" } , "Breast,Butt,Ears,Head,Neck,Nipples,Nose,Torso" : { others : "Bite" } } ,
"pinch" : { "Arms,Ears,Nipples,Nose,Pelvis" : { all : "Pinch" } } ,
"clamp" : { Mouth : { all : "HandGag" } , Nose : { all : "Choke" } } ,
"step" : { "Breast,Neck,Pelvis" : { others : "Step" } } ,
"pull" : { "Head,Nose,Nipples" : { all : "Pull" } } ,
"grope" : { "Butt,Breast" : { all : "Grope" } , "Feet,Legs,Pelvis" : { others : "Grope" } } ,
"rub" : { "Head,Torso" : { others : "Rub" } , Nose : { all : "Rub" } , Legs : { self : "Wiggle" } , Hands : { self : "Caress" } } ,
"caress" : { Hands : { others : "Caress" } , "Arms,Breast,Butt,Ears,Feet,Head,Legs,Neck,Nipples,Nose,Pelvis,Torso,Vulva,VulvaPiercings" : { all : "Caress" } } ,
"polish" : { "Hands,Boots" : { all : "TakeCare" } } ,
"foot" : { "Head,Nose" : { others : "Step" } , "Torso,Boots" : { others : "MassageFeet" } , "Vulva,VulvaPiercings" : { others : "MasturbateFoot" } } ,
"fist" : { "Vulva,Butt" : { all : "MasturbateFist" } } ,
"fuck" : { "Mouth,Vulva,Butt" : { others : "PenetrateSlow" } } , //peg?
"pound" : { "Mouth,Vulva,Butt" : { others : "PenetrateFast" } } ,
"tongue" : { "Vulva,VulvaPiercings" : { others : "MasturbateTongue" } } ,
"finger" : { "Breast,Butt,Vulva,VulvaPiercings" : { all : "MasturbateHand" } } ,
} ,
MAP _ZONES : {
"ItemBoots" : [ "foot" , "feet" , "boot" , "boots" , "shoe" , "shoes" , "toes" , "toenails" , "sole" , "soles" , "heel" , "heels" ] ,
"ItemFeet" : [ "leg" , "legs" , "ankle" , "ankles" ] ,
"ItemLegs" : [ "hips" , "hip" , "thighs" , "thigh" ] ,
"ItemVulva" : [ "vulva" , "pussy" ] ,
"ItemVulvaPiercings" : [ "clit" , "clitoris" ] ,
"ItemButt" : [ "butt" , "ass" ] ,
"ItemPelvis" : [ "tummy" , "pelvis" ] ,
"ItemTorso" : [ "body" , "torso" , "back" , "ribs" ] ,
"ItemBreast" : [ "breast" , "breasts" , "boob" , "boobs" , "booby" , "boobie" , "boobies" , "tit" , "tits" , "titty" , "tittie" , "titties" ] ,
"ItemNipples" : [ "nip" , "nips" , "nipple" , "nipples" ] ,
"ItemHands" : [ "hand" , "hands" , "fingers" , "fingernails" , "nails" ] ,
"ItemArms" : [ "arm" , "arms" , "elbow" , "elbows" ] ,
"ItemNeck" : [ "neck" ] ,
"ItemMouth" : [ "mouth" , "lip" , "lips" , "teeth" , "tongue" , "gag" , "cheek" , "cheeks" ] ,
"ItemNose" : [ "nose" , "nostrils" ] ,
"ItemEars" : [ "ear" , "ears" , "earlobe" , "earlobes" ] ,
"ItemHead" : [ "head" , "face" , "hair" , "eyes" , "forehead" ] ,
} ,
FBC _TESTER _PATCHES : [
[ /^\^('s)?( )?/g , "^SourceCharacter$1\\s+" ] ,
[ /([^\\])\$/g , "$1\\.?$$" ] ,
] ,
SUBCOMMANDS _MBCHC : {
"versions" : { desc : "show the mod versions across the room" , cb : mbchc => mbchc . inform ( mbchc . gather _versions ( ) . map ( c => ` <div><b> ${ c . name } </b> ( ${ c . cid } ): ${ c . version } </div> ` ) . join ( "" ) ) } ,
"autohack" : { desc : "toggle the autohack feature" , cb : mbchc => mbchc . inform ( ` Autohack is now ${ ( mbchc . AUTOHACK _ENABLED = ! mbchc . AUTOHACK _ENABLED ) ? "enabled" : "disabled" } ` ) } ,
"disappear" : { desc : "become invisible (requires anal hook -> hair)" , cb : mbchc => mbchc . disappear ( ) } ,
"donate" : { desc : "Buy data and send it to recipient" , args : { TARGET : { } } , cb : ( mbchc , args ) => mbchc . donate _data ( args [ 0 ] ) } ,
"title" : { desc : "set a custom title (<b>WIP</b>)" , args : { TITLE : { } } , cb : ( mbchc , args ) => mbchc . title ( args [ 0 ] ) } ,
"tz" : { desc : "set target's UTC offset" , args : { OFFSET : { } , "[TARGET]" : { } } , cb : ( mbchc , args ) => mbchc . set _timezone ( args ) } ,
"purge!" : { desc : "delete MBCHC online saved data" , cb : mbchc => { if ( window . Player . OnlineSettings . MBCHC ) { delete window . Player . OnlineSettings . MBCHC ; mbchc . save _settings ( ) } } } ,
} ,
ensure : function ( error , callback ) {
let result = callback . call ( this )
if ( ! result ) throw error
return ( result )
} ,
calculate _maps : function ( ) {
this . DO _DATA = { verbs : { } , zones : { } }
for ( let [ verbs , data ] of Object . entries ( this . MAP _ACTIONS ) ) {
let unwound = { }
for ( let [ zones , actions ] of Object . entries ( data ) ) {
let all = ( actions . all ) ? actions . all . split ( "|" ) : [ ]
let processed = { self : ( actions . self ) ? actions . self . split ( "|" ) . concat ( all ) : all , others : ( actions . others ) ? actions . others . split ( "|" ) . concat ( all ) : all }
for ( let zone of zones . split ( "," ) ) unwound [ ` Item ${ zone } ` ] = processed
}
for ( let verb of verbs . split ( "|" ) ) this . DO _DATA . verbs [ verb ] = unwound
}
for ( let [ ag , zones ] of Object . entries ( this . MAP _ZONES ) ) for ( let zone of zones ) this . DO _DATA . zones [ zone ] = ag
} ,
settings : function ( setting = null ) {
let settings = window . Player . OnlineSettings . MBCHC || { }
return ( setting ? settings [ setting ] : settings )
} ,
save _settings : function ( cb = null ) {
if ( cb ) {
if ( ! window . Player . OnlineSettings . MBCHC ) window . Player . OnlineSettings . MBCHC = { }
cb . call ( this , window . Player . OnlineSettings . MBCHC )
}
window . ServerAccountUpdate . QueueData ( { OnlineSettings : window . Player . OnlineSettings } )
} ,
log : function ( level , msg ) { console [ level ] ( "MBCHC: " + String ( msg ) ) } ,
empty : function ( text ) {
if ( ! text ) return ( true )
if ( String ( text ) . trim ( ) . length < 1 ) return ( true )
return ( false )
} ,
normalise _message : function ( text , options = { } ) {
let result = text
if ( options . trim ) result = result . trim ( )
if ( options . low ) result = result . toLocaleLowerCase ( )
if ( options . up ) {
let first = result . at ( 0 ) . toLocaleUpperCase ( )
let rest = result . slice ( 1 )
result = first + rest
}
if ( options . dot && result . match ( this . RE _LAST _LETTER ) ) result = ` ${ result } . `
return ( result )
} ,
tokenise : function ( text ) { return text . replace ( this . RE _SPACES , " " ) . split ( " " ) } ,
inform : function ( html , timeout = 60000 ) { window . ChatRoomSendLocal ( ` <div class="mbchc"> ${ html } </div> ` , timeout ) } ,
report : function ( x ) {
this . inform ( ` Error: ${ x . toString ( ) } ` )
if ( this . RETHROW ) throw x
} ,
in : function ( x , floor , ceiling ) { return ( ( x >= floor ) && ( x <= ceiling ) ) } ,
cid2char : function ( cid ) {
cid = Number . parseInt ( cid )
if ( cid === window . Player . cid ) return ( window . Player )
return ( this . ensure ( ` character ${ cid } not found in the room ` , ( ) => window . ChatRoomCharacter . find ( c => c . cid === cid ) ) )
} ,
pos2char : function ( pos ) {
if ( ! this . in ( pos , 0 , window . ChatRoomCharacter . length - 1 ) ) throw ` invalid position ${ pos } `
return ( window . ChatRoomCharacter [ pos ] )
} ,
rel2char : function ( target ) {
let me = this . ensure ( "can't find my position" , ( ) => window . ChatRoomCharacter . findIndex ( char => char . IsPlayer ( ) ) + 1 ) - 1 // 0 is falsy, but is valid index
let pos = null
if ( target . match ( this . RE _ALL _LEFT ) ) pos = me - target . length
if ( target . match ( this . RE _ALL _RIGHT ) ) pos = me + target . length
if ( null === pos ) throw ` failed to parse target " ${ target } " `
pos = pos % window . ChatRoomCharacter . length
if ( pos < 0 ) pos = pos + window . ChatRoomCharacter . length
return ( this . pos2char ( pos ) )
} ,
target2char : function ( target ) { // target should be lowcase
let input = target
if ( this . empty ( target ) ) return ( window . Player )
let int = Number . parseInt ( target )
target = String ( target )
let found = [ ]
if ( target . startsWith ( "=" ) ) return ( this . cid2char ( target . slice ( 1 ) ) )
if ( target . startsWith ( "<" ) || target . startsWith ( ">" ) ) return ( this . rel2char ( target ) )
if ( ! isNaN ( int ) && int . toString ( ) === target ) { // we got a number
if ( this . in ( int , 0 , 9 ) ) return ( this . pos2char ( int ) )
if ( this . in ( int , 11 , 15 ) ) return ( this . pos2char ( int - 11 ) )
if ( this . in ( int , 21 , 25 ) ) return ( this . pos2char ( int - 16 ) )
found . push ( ... window . ChatRoomCharacter . filter ( c => c . cid . toString ( ) . indexOf ( target ) > - 1 ) )
}
if ( target . startsWith ( "@" ) ) target = target . slice ( 1 )
found . push ( ... window . ChatRoomCharacter . filter ( c => c . Name . toLocaleLowerCase ( ) . indexOf ( target ) > - 1 ) )
found . push ( ... window . ChatRoomCharacter . filter ( c => c . Nickname && ( c . Nickname . toLocaleLowerCase ( ) . indexOf ( target ) > - 1 ) ) )
let map = { }
found . forEach ( c => { if ( ! map [ c . cid ] ) map [ c . cid ] = c } )
found = Object . values ( map )
if ( found . length < 1 ) throw ` target " ${ input } ": no match `
if ( found . length > 1 ) throw ` target " ${ input } ": multiple matches ( ${ found . map ( c => ` ${ c . cid } | ${ c . Name } | ${ c . Nickname || c . Name } ` ) . join ( "," ) } ) `
return ( found [ 0 ] )
} ,
char2targets : function ( char ) {
let [ result , cid ] = [ new Set ( ) , char . cid . toString ( ) ]
result . add ( cid ) . add ( ` = ${ cid } ` )
this . tokenise ( char . Name ) . forEach ( t => { result . add ( t ) ; result . add ( ` @ ${ t } ` ) } )
if ( char . Nickname ) this . tokenise ( char . Nickname ) . forEach ( t => { result . add ( t ) ; result . add ( ` @ ${ t } ` ) } )
return result
} ,
donate _data : function ( target ) {
let char = this . target2char ( target )
if ( char . IsPlayer ( ) ) throw "target must not be you"
if ( ! char . IsRestrained ( ) ) throw "target must be bound"
const cost = Math . round ( ( Math . random ( ) * 10 + 15 ) )
if ( window . Player . Money < cost ) throw "not enough money"
window . CharacterChangeMoney ( window . Player , - cost )
window . ServerSend ( "ChatRoomChat" , { Content : "ReceiveSuitcaseMoney" , Type : "Hidden" , Target : char . cid } )
window . ChatRoomMessage ( { Sender : window . Player . cid , Type : "Action" , Content : ` You've bought data for $ ${ cost } and sent it to ${ char . dn } . ` , Dictionary : [ { Tag : "MISSING PLAYER DIALOG: " , Text : "" } ] } )
} ,
run _activity : function ( char , ag , action ) { try {
if ( ! window . ActivityAllowed ( ) ) throw "activities disabled in this room"
if ( ! window . ServerChatRoomGetAllowItem ( window . Player , char ) ) throw "no permissions"
char . FocusGroup = this . ensure ( "invalid AssetGroup" , ( ) => window . AssetGroupGet ( char . AssetFamily , ag ) )
let activity = this . ensure ( "invalid activity" , ( ) => window . ActivityAllowedForGroup ( char , char . FocusGroup . Name , true ) . find ( a => a . Name === action || a . Activity ? . Name === action ) )
if ( ( activity . Name || activity . Activity . Name ) . endsWith ( "Item" ) ) {
const item = this . ensure ( "no toy found" , ( ) => window . Player . Inventory . find ( i => i . Asset ? . Name === "SpankingToys" && i . Asset . Group ? . Name === char . FocusGroup . Name && window . AssetSpankingToys . DynamicActivity ( char ) === ( activity . Name || activity . Activity . Name ) ) )
window . DialogPublishAction ( char , item )
} else window . ActivityRun ( char , activity )
} finally { char . FocusGroup = null } } ,
replace _me : function ( match , offset , string ) {
let text = string . slice ( 1 )
let suffix = " "
if ( text . startsWith ( "'" ) || text . startsWith ( " " ) ) suffix = ""
return ` ${ window . MBCHC . PREF _ACTIVITY } < ${ window . Player . cid } :>SourceCharacter ${ suffix } `
} ,
cid2dict : function ( type , cid ) { return ( { Tag : ` ${ type } Character ` , MemberNumber : cid , Text : this . cid2char ( cid ) . dn } ) } ,
send _activity : function ( msg ) {
let dict = [ { Tag : "MISSING PLAYER DIALOG: " , Text : "\u200C" } ] // zero-width non-joiner, used to break up ligatures, does nothing here, but an empty string is a falsy value
let cids = msg . match ( this . RE _ACT _CIDS )
if ( cids ) {
msg = msg . replace ( this . RE _ACT _CIDS , "" )
if ( cids [ 1 ] ) dict . push ( this . cid2dict ( "Source" , cids [ 1 ] ) )
if ( cids [ 2 ] ) dict . push ( this . cid2dict ( "Target" , cids [ 2 ] ) , this . cid2dict ( "Destination" , cids [ 2 ] ) )
}
window . ServerSend ( "ChatRoomChat" , { Type : "Action" , Content : msg , Dictionary : dict } )
} ,
receive : function ( data ) {
let char = this . cid2char ( data . Sender )
if ( char . IsPlayer ( ) ) return true // this is our own message, sent back to us
let payload = this . ensure ( "Empty message" , ( ) => data . Dictionary [ 0 ] )
switch ( payload . type ) {
case "greetings" : case "hello" :
char . MBCHC = payload . value
if ( "greetings" === payload . type ) this . hello ( char )
break
default : // if we don't know the type it may be from a newer version
}
return true
} ,
hello : function ( char = null ) {
let payload = { type : "greetings" , value : window . Player . MBCHC }
if ( char ) payload . type = "hello"
let message = { Content : "MBCHC" , Type : "Hidden" , Dictionary : [ payload ] }
if ( char ) message . Target = char . cid
window . ServerSend ( "ChatRoomChat" , message )
} ,
disappear : function ( ) {
let item = window . InventoryGet ( window . Player , "ItemButt" )
if ( ! item || ! item . Asset || ! item . Asset . Name ) throw "butt seems empty"
if ( item . Asset . Name !== "AnalHook" ) throw "butt seems occupied by something other than the anal hook"
if ( ! item . Property . Type || item . Property . Type !== "Hair" ) throw "anal hook seems not tied to hair"
item . Property = { Type : "Hair" , Hide : this . HIDE _ALL }
window . CharacterRefresh ( window . Player , true , true )
} ,
title : function ( title ) { // WIP
if ( this . empty ( title ) ) throw "empty title"
title = this . normalise _message ( title , { trim : true , up : true , low : true } )
if ( title . length > 16 ) throw "title too long"
if ( ! title . match ( this . RE _TITLE ) ) throw "invalid title"
window . TitleSet ( title )
//window.TitleList.push({Name: title, Requirement: () => true}) // check for existing first
} ,
copy _fbc _trigger : function ( trigger ) {
let result = {
Type : "Action" ,
Event : trigger . Event ,
Matchers : trigger . Matchers . map ( m => ( { Tester : new RegExp ( this . FBC _TESTER _PATCHES . reduce ( ( ax , [ f , r ] ) => ax . replaceAll ( f , r ) , m . Tester . source ) , "u" ) } ) )
}
return ( result )
} ,
patch _fbc : function ( ) {
this . remove _fbc _hook ( )
delete this . remove _fbc _hook
window . bce _ActivityTriggers . push ( ... window . bce _ActivityTriggers . filter ( t => "Emote" === t . Type ) . map ( t => this . copy _fbc _trigger ( t ) ) )
/* (["anim", "pose"]).forEach(tag => {let cmd = window.Commands.find(c => tag === c.Tag); if (cmd) cmd.AutoComplete = this[`complete_fbc_${tag}`]}) */ // this line explodes, don't ask me why
let cmd = window . Commands . find ( c => "anim" === c . Tag )
if ( cmd ) cmd . AutoComplete = this . complete _fbc _anim
cmd = window . Commands . find ( c => "pose" === c . Tag )
if ( cmd ) cmd . AutoComplete = this . complete _fbc _pose
} ,
gather _versions : function ( ) { return ( window . ChatRoomCharacter . filter ( c => c . MBCHC ) . map ( c => ( { name : c . dn , cid : c . cid , version : c . MBCHC . VERSION } ) ) ) } ,
find _timezone : function ( char ) {
const timezones = this . settings ( "timezones" )
if ( timezones && "number" === typeof timezones [ char . cid ] ) return ( timezones [ char . cid ] )
const match = ( char . Description ) ? char . Description . match ( this . RE _TZ ) : null
const int = match ? Number . parseInt ( match [ 1 ] + match [ 2 ] ) : 42
if ( this . in ( int , - 12 , 12 ) ) return ( int )
return ( null )
} ,
player _enters _room : function ( ) { // or if the mod is loaded while player is in the room
this . hello ( )
} ,
set _timezone : function ( args ) {
let tz = Number . parseInt ( args [ 0 ] )
if ( isNaN ( tz ) ) throw ` invalid offset " ${ args [ 0 ] } " `
if ( ! this . in ( tz , - 12 , 12 ) ) throw "offset should be [-12,12]"
let char = this . target2char ( args [ 1 ] )
char . MBCHC _LOCAL . TZ = tz
this . save _settings ( s => { if ( ! s . timezones ) s . timezones = { } ; s . timezones [ char . cid ] = tz } )
} ,
update _char : function ( char ) {
char . cid = char . MemberNumber // Club ID (shorter)
char . dn = window . CharacterNickname ( char ) // DisplayName (shortcut)
if ( ! char . MBCHC _LOCAL ) char . MBCHC _LOCAL = { }
if ( ! char . MBCHC _LOCAL . TZ ) char . MBCHC _LOCAL . TZ = this . find _timezone ( char )
} ,
command _mbchc : function ( argline , cmdline , args ) { const mbchc = window . MBCHC ; try { // `this` is command object
if ( args . length < 1 ) return ( mbchc . inform ( Object . entries ( mbchc . SUBCOMMANDS _MBCHC ) . map ( ( [ cmd , sub ] ) => ` <div>/mbchc ${ cmd } ${ sub . args ? Object . keys ( sub . args ) . join ( " " ) : "" } : ${ sub . desc } </div> ` ) . join ( "" ) ) )
let cmd = String ( args . shift ( ) )
let sub = mbchc . ensure ( ` unknown subcommand " ${ cmd } " ` , ( ) => mbchc . SUBCOMMANDS _MBCHC [ cmd ] )
sub . cb . call ( mbchc , mbchc , args , argline , cmdline )
} catch ( x ) { mbchc . report ( x ) } } ,
command _activity : function ( argline , cmdline , args ) { const mbchc = window . MBCHC ; if ( ! mbchc . empty ( argline ) ) { try { // `this` is command object
let message = mbchc . normalise _message ( cmdline . replace ( mbchc . RE _ACTIVITY , '' ) , { trim : true , dot : true , up : true } )
mbchc . send _activity ( message )
} catch ( x ) { mbchc . report ( x ) } } } ,
command _do : function ( argline , cmdline , args ) { const mbchc = window . MBCHC ; try { // `this` is command object
if ( args . length < 1 ) return ( mbchc . inform ( "<div>Usage: /do VERB [ZONE] [TARGET]</div><div>Available verbs:</div>" + Object . keys ( mbchc . MAP _ACTIONS ) . join ( ", " ) + "<div>Available zones:</div>" + Object . keys ( mbchc . DO _DATA . zones ) . join ( ", " ) ) )
let [ verb , zone , target ] = args
let zones = mbchc . ensure ( ` unknown verb " ${ verb } " ` , ( ) => mbchc . DO _DATA . verbs [ verb ] )
if ( 1 === Object . keys ( zones ) . length ) {
if ( ! target ) target = zone
zone = mbchc . MAP _ZONES [ Object . keys ( zones ) [ 0 ] ] [ 0 ]
}
if ( ! zone ) throw "zone missing"
let ag = mbchc . ensure ( ` unknown zone " ${ zone } " ` , ( ) => mbchc . DO _DATA . zones [ zone ] )
let types = mbchc . ensure ( ` zone " ${ zone } " invalid for " ${ verb } " ` , ( ) => zones [ ag ] )
let char = window . Player
if ( target && ( ( types . self . length < 1 ) || ( types . others . length > 0 ) ) ) char = mbchc . target2char ( target )
let type = char . IsPlayer ( ) ? "self" : "others"
let available = window . ActivityAllowedForGroup ( char , ag )
let toy = window . InventoryGet ( window . Player , "ItemHands" )
if ( toy && toy . Asset . Name === "SpankingToys" ) available . push ( window . AssetAllActivities ( char . AssetFamily ) . find ( a => a . Name === window . InventorySpankingToysGetActivity ? . ( window . Player ) ) )
let actions = mbchc . ensure ( ` zone " ${ zone } " invalid for (" ${ verb } " " ${ type } ") ` , ( ) => types [ type ] )
let action = mbchc . ensure ( ` invalid action ( ${ verb } ${ zone } ${ target } ) ` , ( ) => actions . find ( name => available . find ( a => a . Name === name || a . Activity ? . Name === name ) ) )
mbchc . run _activity ( char , ag , action )
} catch ( x ) { mbchc . report ( x ) } } ,
bell : function ( ) {
setTimeout ( ( ) => { document . getElementById ( "InputChat" ) . style . outline = "" } , 100 )
document . getElementById ( "InputChat" ) . style . outline = "solid red"
} ,
complete : function ( options , space = true ) {
if ( options . length < 1 ) return ( this . bell ( ) )
if ( options . length > 1 ) {
let width = Math . max ( ... options . map ( o => o . length ) )
let pref = null
for ( let i = width ; i > 0 ; i -= 1 ) { let test = options [ 0 ] . slice ( 0 , i ) ; if ( options . every ( o => o . startsWith ( test ) ) ) { pref = test ; break } }
if ( pref ) this . complete ( [ pref ] , false )
this . complete _hint ( options )
} else window . ElementValue ( "InputChat" , document . getElementById ( "InputChat" ) . value . replace ( this . RE _LAST _WORD , ` $ 1 ${ options [ 0 ] } ${ space ? " " : "" } ` ) )
} ,
complete _hint : function ( options ) {
this . COMP _HINT . innerHTML = options . sort ( ) . map ( s => ` <div> ${ s } </div> ` ) . join ( "" )
this . COMP _HINT . style . display = "flex"
window . ElementSetDataAttribute ( this . COMP _HINT . id , "colortheme" , ( window . Player . ChatSettings . ColorTheme || "Light" ) )
let rescroll = window . ElementIsScrolledToEnd ( "TextAreaChatLog" )
window . ChatRoomResize ( false )
if ( rescroll ) window . ElementScrollToEnd ( "TextAreaChatLog" )
} ,
comp _hint _visible : function ( ) { return ( this . COMP _HINT . parentElement && "flex" === this . COMP _HINT . style . display ) } ,
complete _hint _hide : function ( options ) { if ( ! this . comp _hint _visible ( ) ) return ; this . COMP _HINT . style . display = "none" ; window . ChatRoomResize ( false ) } ,
complete _target : function ( token , me2 = true , check _perms = false ) {
let [ locase , found ] = [ token . toLocaleLowerCase ( ) , new Set ( ) ]
for ( let c of window . ChatRoomCharacter ) {
if ( ( c . IsPlayer ( ) && ! me2 ) || ( check _perms && ! window . ServerChatRoomGetAllowItem ( window . Player , c ) ) ) continue
this . char2targets ( c ) . forEach ( s => { if ( s . toLocaleLowerCase ( ) . startsWith ( locase ) ) found . add ( s ) } )
}
this . complete ( Array . from ( found ) )
} ,
complete _common : function ( ) {
let input = document . getElementById ( "InputChat" ) . value
return ( [ this , input , this . tokenise ( input ) ] )
} ,
complete _mbchc : function ( args , locase , cmdline ) { const [ mbchc , input , tokens ] = window . MBCHC . complete _common ( ) ; // `this` is command object
if ( tokens . length < 1 ) return
if ( tokens . length < 2 ) return ( mbchc . complete ( [ ` ${ mbchc . CommandsKey } ${ this . Tag } ` ] ) )
let subname = tokens [ 1 ] . toLocaleLowerCase ( )
if ( tokens . length < 3 ) return ( mbchc . complete ( Object . keys ( mbchc . SUBCOMMANDS _MBCHC ) . filter ( c => c . startsWith ( subname ) ) ) ) // complete subcommand name
let sub = mbchc . SUBCOMMANDS _MBCHC [ subname ]
if ( sub && sub . args ) {
let argname = Object . keys ( sub . args ) [ tokens . length - 3 ]
if ( "TARGET" === argname ) return ( mbchc . complete _target ( tokens [ tokens . length - 1 ] , false ) )
if ( "[TARGET]" === argname ) return ( mbchc . complete _target ( tokens [ tokens . length - 1 ] ) , true )
}
} ,
complete _do _target : function ( actions , token ) {
if ( ! actions ) return
let me2 = ( actions . self . length > 0 )
if ( me2 && actions . others . length < 1 ) return ( this . complete ( [ window . Player . cid . toString ( ) ] ) ) // target is always the player
this . complete _target ( token , me2 , true )
} ,
complete _do : function ( args , locase , cmdline ) { const [ mbchc , input , tokens ] = window . MBCHC . complete _common ( ) ; // `this` is command object
if ( tokens . length < 1 ) return
if ( tokens . length < 2 ) return ( mbchc . complete ( [ ` ${ mbchc . CommandsKey } ${ this . Tag } ` ] ) )
// now, we *could* run a filter to exclude impossible activities, but it isn't very useful, and also seems like a lot of CPU to iterate over every action on every zone of every char in the room
let low = tokens [ 1 ] . toLocaleLowerCase ( )
if ( tokens . length < 3 ) return ( mbchc . complete ( Object . keys ( mbchc . DO _DATA . verbs ) . filter ( c => c . startsWith ( low ) ) ) ) // complete verb
let ags = mbchc . DO _DATA . verbs [ low ]
if ( ! ags ) return ( mbchc . bell ( ) )
low = tokens [ 2 ] . toLocaleLowerCase ( )
if ( tokens . length < 4 ) { // complete zone or target
if ( Object . keys ( ags ) . length < 2 ) return ( mbchc . complete _do _target ( ags [ Object . keys ( ags ) [ 0 ] ] , tokens [ 2 ] ) ) // zone implied, complete target
let zones = Object . entries ( mbchc . DO _DATA . zones ) . filter ( ( [ zone , ag ] ) => zone . startsWith ( low ) && ags [ ag ] ) . map ( ( [ zone , ag ] ) => zone )
return ( mbchc . complete ( zones ) )
}
if ( tokens . length < 5 ) { // complete target where it belongs
if ( Object . keys ( ags ) . length < 2 ) return // zone implied, target already given
return ( mbchc . complete _do _target ( ags [ mbchc . DO _DATA . zones [ low ] ] , tokens [ 3 ] ) )
}
mbchc . bell ( )
} ,
complete _fbc _anim : function ( args , locase , cmdline ) { const [ mbchc , input , tokens ] = window . MBCHC . complete _common ( ) ; // `this` is command object
if ( tokens . length < 1 ) return
if ( tokens . length < 2 ) return ( mbchc . complete ( [ ` ${ mbchc . CommandsKey } ${ this . Tag } ` ] ) )
if ( tokens . length > 2 ) return ( mbchc . bell ( ) )
let anim = tokens [ 1 ] . toLocaleLowerCase ( )
return ( mbchc . complete ( Object . keys ( window . bce _EventExpressions ) . filter ( a => a . toLocaleLowerCase ( ) . startsWith ( anim ) ) ) )
} ,
complete _fbc _pose : function ( args , locase , cmdline ) { const [ mbchc , input , tokens ] = window . MBCHC . complete _common ( ) ; // `this` is command object
if ( tokens . length < 1 ) return
if ( tokens . length < 2 ) return ( mbchc . complete ( [ ` ${ mbchc . CommandsKey } ${ this . Tag } ` ] ) )
let pose = tokens [ tokens . length - 1 ] . toLocaleLowerCase ( )
return ( mbchc . complete ( window . PoseFemale3DCG . map ( p => p . Name ) . filter ( p => p . toLocaleLowerCase ( ) . startsWith ( pose ) ) ) )
} ,
history : function ( down ) {
let [ text , history ] = [ window . ElementValue ( "InputChat" ) , window . ChatRoomLastMessage ]
if ( ! this . HISTORY _MODE ) { history . push ( text ) ; this . HISTORY _MODE = true }
let ids = history . map ( ( t , i ) => [ t , i ] ) . filter ( ( [ t , i ] ) => t . startsWith ( history [ history . length - 1 ] ) ) . map ( ( [ t , i ] ) => i )
if ( ! down ) ids . reverse ( )
let found = ids . find ( id => ( down ) ? id > window . ChatRoomLastMessageIndex : id < window . ChatRoomLastMessageIndex )
if ( ! found ) return ( this . bell ( ) )
window . ElementValue ( "InputChat" , history [ found ] )
window . ChatRoomLastMessageIndex = found
} ,
focus _chat _whitelist ( event ) {
if ( event . ctrlKey && "v" === event . key ) return true // ctrl+V should paste
return false
} ,
focus _chat ( event ) { // TODO: this is not ideal, but it will have to do for now
if ( event . repeat ) return // only unique presses please
if ( "inline" !== document . getElementById ( "InputChat" ) ? . style . display ) return // input chat missing
if ( [ "InputChat" , "bce-message-input" ] . includes ( document . activeElement . id ) ) return // focus already set
if ( [ event . altKey , event . ctrlKey , event . metaKey ] . some ( i => i ) && ! this . focus _chat _whitelist ( event ) ) return // alt, ctrl and meta should all be false
window . ElementFocus ( "InputChat" )
} ,
loader ( ) {
if ( this . remove _load _hook ) {
this . remove _load _hook ( )
delete this . remove _load _hook
}
if ( this . LOADED ) return
// Calculated values
const COMMANDS = [
{ Tag : "mbchc" , Description : ": Utility functions (\"/mbchc\" for help)" , Action : this . command _mbchc , AutoComplete : this . complete _mbchc } ,
{ Tag : "activity" , Description : "[Message]: Send a custom activity (or \"@@Message\", or \"@Message\" as yourself)" , Action : this . command _activity } ,
{ Tag : "do" , Description : ": Do an activity, as if clicked on its button (\"/do\" for help)" , Action : this . command _do , AutoComplete : this . complete _do } ,
]
this . HIDE _ALL = this . HIDE _SPECIAL . concat ( this . HIDE _BODY ) . concat ( this . HIDE _CLOTHES ) . concat ( this . HIDE _ITEMS )
this . CommandsKey = CommandsKey /* eslint-disable-line no-undef */ // window.CommandsKey is undefined
this . RE _ACTIVITY = RegExp ( ` ^ ${ this . CommandsKey } activity ` )
this . PREF _ACTIVITY = ` ${ this . CommandsKey } activity `
this . COMP _HINT = document . createElement ( "div" )
this . COMP _HINT . id = "mbchcCompHint"
let css = document . createElement ( "style" )
css . type = "text/css"
css . textContent = `
# TextAreaChatLog . mbchc , # TextAreaChatLog . mbchc {
background - color : $ { this . RGB _POLLY } ;
}
# TextAreaChatLog [ data - colortheme = "dark" ] . mbchc , # TextAreaChatLog [ data - colortheme = "dark2" ] . mbchc {
background - color : $ { this . RGB _MUTE } ;
}
# $ { this . COMP _HINT . id } {
flex - flow : column wrap ;
overflow : auto ;
display : none ;
background - color : $ { this . RGB _POLLY } ;
color : black ;
}
# $ { this . COMP _HINT . id } [ data - colortheme = "dark" ] , # $ { this . COMP _HINT . id } [ data - colortheme = "dark2" ] {
background - color : $ { this . RGB _MUTE } ;
color : white ;
}
# $ { this . COMP _HINT . id } div {
margin : 0 0.5 ex ;
}
`
document . head . appendChild ( css )
// Actions
this . calculate _maps ( )
window . Player . MBCHC = { VERSION : this . VERSION }
window . CommandCombine ( COMMANDS )
2022-11-12 13:06:54 +00:00
2022-12-04 14:16:28 +00:00
// Hooks
this . remove _fbc _hook = this . before ( "MainRun" , ( ) => window . bce _ActivityTriggers && this . patch _fbc ( ) )
this . after ( "CharacterOnlineRefresh" , char => this . update _char ( char ) )
this . after ( "ChatRoomReceiveSuitcaseMoney" , ( ) => {
if ( this . AUTOHACK _ENABLED && this . LAST _HACKED ) {
window . CurrentCharacter = this . cid2char ( this . LAST _HACKED )
this . LAST _HACKED = null
window . ChatRoomTryToTakeSuitcase ( )
}
} )
this . before ( "ChatRoomSendChat" , ( ) => {
let input = window . ElementValue ( "InputChat" )
if ( ! input . startsWith ( "@@@" ) && input . startsWith ( "@" ) ) {
input = input . replace ( this . RE _PREF _ACTIVITY , this . PREF _ACTIVITY )
input = input . replace ( this . RE _PREF _ACTIVITY _ME , this . replace _me )
window . ElementValue ( "InputChat" , input )
}
} )
this . after ( "ChatRoomSendChat" , ( ) => {
const history = window . ChatRoomLastMessage
if ( ( history . length > 1 ) && ( history [ history . length - 1 ] === history [ history . length - 2 ] ) ) { history . pop ( ) ; window . ChatRoomLastMessageIndex -= 1 }
} )
this . before ( "ChatRoomDrawCharacterOverlay" , ( C , CharX , CharY , Zoom , Pos ) => {
window . ChatRoomHideIconState < 1 && C . MBCHC && window . DrawRect ( CharX + 175 * Zoom , CharY , 50 * Zoom , 50 * Zoom , C . MBCHC . VERSION === window . Player . MBCHC . VERSION ? this . RGB _POLLY : this . RGB _MUTE )
if ( window . ChatRoomHideIconState < 1 && C . MBCHC _LOCAL && "number" === typeof C . MBCHC _LOCAL . TZ ) {
const hours = new Date ( window . CommonTime ( ) + this . UTC _OFFSET + C . MBCHC _LOCAL . TZ * 60 * 60 * 1000 ) . getHours ( )
window . DrawTextFit ( hours < 10 ? "0" + hours . toString ( ) : hours . toString ( ) , CharX + 200 * Zoom , CharY + 25 * Zoom , 46 * Zoom , "white" , "black" )
}
} )
this . after ( "ElementValue" , ( ID , Value , cc = window . CurrentCharacter ) => "bce_LayerPriority" === ID && cc ? . FocusGroup && window . InventoryGet ( cc , cc . FocusGroup . Name ) ? . Difficulty . toString ( ) === Value && window . InventoryLocked ( cc , cc . FocusGroup . Name , true ) && window . ElementSetAttribute ( ID , "disabled" , true ) )
this . after ( "ChatRoomCreateElement" , ( ) => this . COMP _HINT . parentElement || document . body . appendChild ( this . COMP _HINT ) )
this . before ( "ChatRoomClearAllElements" , ( ) => ! void this . complete _hint _hide ( ) && this . COMP _HINT . remove ( ) )
this . before ( "ChatRoomClick" , ( ) => this . complete _hint _hide ( ) )
this . after ( "ChatRoomResize" , ( ) => {
if ( window . CharacterGetCurrent ( ) == null && window . CurrentScreen == "ChatRoom" && document . getElementById ( "InputChat" ) && document . getElementById ( "TextAreaChatLog" ) && this . comp _hint _visible ( ) ) { // upstream
const fontsize = ChatRoomFontSize /* eslint-disable-line no-undef */ // window.ChatRoomFontSize is undefined
window . ElementPositionFix ( "TextAreaChatLog" , fontsize , 1005 , 66 , 988 , 630 )
window . ElementPositionFix ( this . COMP _HINT . id , fontsize , 1005 , 701 , 988 , 200 )
this . COMP _HINT . style . display = "flex"
}
} )
document . addEventListener ( "keydown" , event => this . focus _chat ( event ) )
this . SDK . hookFunction ( "ChatRoomKeyDown" , 0 , ( nextargs , next ) => { // this fires on chat input events
let [ event ] = nextargs
window . MBCHC . complete _hint _hide ( )
if ( ( window . KeyPress == 33 ) || ( window . KeyPress == 34 ) ) { // better history
event . preventDefault ( )
return ( window . MBCHC . history ( window . KeyPress - 33 ) )
}
if ( window . MBCHC . HISTORY _MODE ) {
window . ChatRoomLastMessage . pop ( )
window . MBCHC . HISTORY _MODE = false
}
return ( next ( nextargs ) )
} )
2022-11-12 13:06:54 +00:00
2022-12-04 14:16:28 +00:00
// Chat room handlers
window . ChatRoomRegisterMessageHandler ( { Priority : - 220 , Description : "MBCHC preprocessor" , Callback : ( data , sender , msg , metadata ) => {
data . MBCHC _ID = this . NEXT _MESSAGE
this . NEXT _MESSAGE += 1
if ( this . LOG _MESSAGES ) console . debug ( { data , sender , msg , metadata } )
} } )
window . ChatRoomRegisterMessageHandler ( { Priority : - 219 , Description : "MBCHC room enter hook" ,
Callback : ( data , sender , msg , metadata ) => { if ( ( "Action" === data . Type ) && ( "ServerEnter" === data . Content ) && ( data . Sender === window . Player . cid ) ) this . player _enters _room ( ) }
} )
window . ChatRoomRegisterMessageHandler ( { Priority : - 219 , Description : "MBCHC specific consumer" ,
Callback : ( data , sender , msg , metadata ) => { if ( ( "Hidden" === data . Type ) && ( "MBCHC" === data . Content ) ) return this . receive ( data ) }
} )
window . ChatRoomRegisterMessageHandler ( { Priority : - 219 , Description : "MBCHC autohack lookup" ,
Callback : ( data , sender , msg , metadata ) => { if ( ( "Hidden" === data . Type ) && ( "ReceiveSuitcaseMoney" === data . Content ) ) this . LAST _HACKED = data . Sender }
} )
2022-11-12 13:06:54 +00:00
2022-12-04 14:16:28 +00:00
// footer
this . LOADED = true
this . log ( "info" , ` loaded version ${ this . VERSION } ` )
if ( window . GameVersion !== this . TARGET _VERSION ) this . log ( "warn" , ` Game version doesn't match the target (" ${ this . TARGET _VERSION } "), beware of incompatibilities ` ) // TODO: betas are like R86Beta1; cheat?
if ( ( "Online" === window . CurrentModule ) && ( "ChatRoom" === window . CurrentScreen ) ) {
window . ChatRoomCharacter . forEach ( c => this . update _char ( c ) )
this . player _enters _room ( )
}
} ,
preloader ( ) {
this . SDK = window . bcModSdk . registerMod ( { name : "MBCHC" , fullName : "Mute's Bondage Club Hacks Collection" , version : this . VERSION , repository : "https://code.fleshless.org/mute/MBCHC/" } )
this . before = ( name , cb ) => this . SDK . hookFunction ( name , 0 , ( nextargs , next ) => { try { cb ? . ( ... nextargs ) } catch ( x ) { console . error ( x ) } finally { return next ( nextargs ) } } )
this . after = ( name , cb ) => this . SDK . hookFunction ( name , 0 , ( nextargs , next ) => { const result = next ( nextargs ) ; try { cb ? . ( ... nextargs ) } catch ( x ) { console . error ( x ) } finally { return result } } )
if ( window . CurrentModule && window . CurrentScreen && ! ( "Character" === window . CurrentModule && "Login" === window . CurrentScreen ) ) return this . loader ( )
this . remove _load _hook = this . before ( "AsylumGGTSSAddItems" , ( ) => this . loader ( ) )
}
} // MBCHC
2022-07-04 22:07:57 +00:00
2022-12-04 14:16:28 +00:00
fetch ( "https://code.fleshless.org/mute/MBCHC/raw/branch/master/bondage-club-mod-sdk-1.1.0.js" ) . then ( r => r . text ( ) ) . then ( r => eval ( r ) ) . then ( _ => window . MBCHC . preloader ( ) ) . catch ( x => console . error ( x ) ) /* eslint-disable-line no-eval */
2022-07-04 22:07:57 +00:00
} ) ( )