diff --git a/mbchc-dev.user.js b/mbchc-dev.user.js index 71c0d88..a823faf 100644 --- a/mbchc-dev.user.js +++ b/mbchc-dev.user.js @@ -1,10 +1,12 @@ // ==UserScript== // @name MBCHC -// @version dev.1 +// @version dev.2 // @description Mute's Bondage Club Hacks Collection // @author codename.mute@proton.me -// @homepage https://code.fleshless.org/mute/MBCHC // @namespace https://code.fleshless.org/mute/ +// @homepage https://code.fleshless.org/mute/MBCHC +// @updateURL https://code.fleshless.org/mute/MBCHC/raw/branch/master/mbchc-dev.user.js +// @downloadURL https://code.fleshless.org/mute/MBCHC/raw/branch/master/mbchc-dev.user.js // @match https://bondageprojects.elementfx.com/R* // @match https://www.bondageprojects.elementfx.com/R* // @match https://bondage-europe.com/R* @@ -12,19 +14,40 @@ // @grant none // ==/UserScript== -(function() { - 'use strict'; - if (!window.AsylumGGTSSAddItems) throw "AsylumGGTSSAddItems() not found, aborting" +// Bondage Club Mod Development Kit (1.0.2) +// For more info see: https://github.com/Jomshir98/bondage-club-mod-sdk +/** @type {ModSDKGlobalAPI} */ // eslint-disable-next-line +var bcModSdk=function(){"use strict";const o="1.0.2";function e(o){alert("Mod ERROR:\n"+o);const e=new Error(o);throw console.error(e),e}const t=new TextEncoder;function n(o){return!!o&&"object"==typeof o&&!Array.isArray(o)}function r(o){const e=new Set;return o.filter((o=>!e.has(o)&&e.add(o)))}const a=new Map,i=new Set;function d(o){i.has(o)||(i.add(o),console.warn(o))}function c(o,e){if(0===e.size)return o;let t=o.toString().replaceAll("\r\n","\n");for(const[n,r]of e.entries())t.includes(n)||d(`ModSDK: Patching ${o.name}: Patch ${n} not applied`),t=t.replaceAll(n,r);return(0,eval)(`(${t})`)}function s(o){const e=[],t=new Map,n=new Set;for(const r of u.values()){const a=r.patching.get(o.name);if(a){e.push(...a.hooks);for(const[e,i]of a.patches.entries())t.has(e)&&t.get(e)!==i&&d(`ModSDK: Mod '${r.name}' is patching function ${o.name} with same pattern that is already applied by different mod, but with different pattern:\nPattern:\n${e}\nPatch1:\n${t.get(e)||""}\nPatch2:\n${i}`),t.set(e,i),n.add(r.name)}}return e.sort(((o,e)=>e.priority-o.priority)),{hooks:e,patches:t,patchesSources:n,final:c(o.original,t)}}function l(o,e=!1){let r=a.get(o);if(r)e&&(r.precomputed=s(r));else{let e=window;const i=o.split(".");for(let t=0;t>>1:o>>>1;e=e>>>8^o}return((-1^e)>>>0).toString(16).padStart(8,"0").toUpperCase()}(d.toString().replaceAll("\r\n","\n")),l={name:o,original:d,originalHash:c};r=Object.assign(Object.assign({},l),{precomputed:s(l)}),a.set(o,r),e[i[i.length-1]]=function(o){return function(...e){const t=o.precomputed,n=t.hooks,r=t.final;let a=0;const i=d=>{var c,s,l,f;if(ao.mod))),patchedByMods:Array.from(t.precomputed.patchesSources)});return o}const u=new Map;function h(o){u.get(o.name)!==o&&e(`Failed to unload mod '${o.name}': Not registered`),u.delete(o.name),o.loaded=!1}function g(o,t,r){"string"==typeof o&&o||e("Failed to register mod: Expected non-empty name string, got "+typeof o),"string"!=typeof t&&e(`Failed to register mod '${o}': Expected version string, got ${typeof t}`),r=!0===r;const a=u.get(o);a&&(a.allowReplace&&r||e(`Refusing to load mod '${o}': it is already loaded and doesn't allow being replaced.\nWas the mod loaded multiple times?`),h(a));const i=t=>{"string"==typeof t&&t||e(`Mod '${o}' failed to patch a function: Expected function name string, got ${typeof t}`);let n=c.patching.get(t);return n||(n={hooks:[],patches:new Map},c.patching.set(t,n)),n},d={unload:()=>h(c),hookFunction:(t,n,r)=>{c.loaded||e(`Mod '${c.name}' attempted to call SDK function after being unloaded`);const a=i(t);"number"!=typeof n&&e(`Mod '${o}' failed to hook function '${t}': Expected priority number, got ${typeof n}`),"function"!=typeof r&&e(`Mod '${o}' failed to hook function '${t}': Expected hook function, got ${typeof r}`);const d={mod:c.name,priority:n,hook:r};return a.hooks.push(d),f(),()=>{const o=a.hooks.indexOf(d);o>=0&&(a.hooks.splice(o,1),f())}},patchFunction:(t,r)=>{c.loaded||e(`Mod '${c.name}' attempted to call SDK function after being unloaded`);const a=i(t);n(r)||e(`Mod '${o}' failed to patch function '${t}': Expected patches object, got ${typeof r}`);for(const[n,i]of Object.entries(r))"string"==typeof i?a.patches.set(n,i):null===i?a.patches.delete(n):e(`Mod '${o}' failed to patch function '${t}': Invalid format of patch '${n}'`);f()},removePatches:o=>{c.loaded||e(`Mod '${c.name}' attempted to call SDK function after being unloaded`);i(o).patches.clear(),f()},callOriginal:(t,n,r)=>(c.loaded||e(`Mod '${c.name}' attempted to call SDK function after being unloaded`),"string"==typeof t&&t||e(`Mod '${o}' failed to call a function: Expected function name string, got ${typeof t}`),Array.isArray(n)||e(`Mod '${o}' failed to call a function: Expected args array, got ${typeof n}`),function(o,e,t=window){return l(o).original.apply(t,e)}(t,n,r)),getOriginalHash:t=>("string"==typeof t&&t||e(`Mod '${o}' failed to get hash: Expected function name string, got ${typeof t}`),l(t).originalHash)},c={name:o,version:t,allowReplace:r,api:d,loaded:!0,patching:new Map};return u.set(o,c),Object.freeze(d)}function m(){const o=[];for(const e of u.values())o.push({name:e.name,version:e.version});return o}let w;const y=void 0===window.bcModSdk?window.bcModSdk=function(){const e={version:o,apiVersion:1,registerMod:g,getModsInfo:m,getPatchingInfo:p,errorReporterHooks:Object.seal({hookEnter:null,hookChainExit:null})};return w=e,Object.freeze(e)}():(n(window.bcModSdk)||e("Failed to init Mod SDK: Name already in use"),1!==window.bcModSdk.apiVersion&&e(`Failed to init Mod SDK: Different version already loaded ('1.0.2' vs '${window.bcModSdk.version}')`),window.bcModSdk.version!==o&&alert(`Mod SDK warning: Loading different but compatible versions ('1.0.2' vs '${window.bcModSdk.version}')\nOne of mods you are using is using an old version of SDK. It will work for now but please inform author to update`),window.bcModSdk);return"undefined"!=typeof exports&&(Object.defineProperty(exports,"__esModule",{value:!0}),exports.default=y),y}(); - // Static data +(function() { + "use strict"; + if (!window.AsylumGGTSSAddItems) throw "AsylumGGTSSAddItems() not found, aborting MBCHC loading" + if (window.MBCHC) throw "MBCHC found, aborting loading" window.MBCHC = { + VERSION: "trunk", + TARGET_VERSION: "R82", NEXT_MESSAGE: 1, LOG_MESSAGES: false, + RETHROW: false, LOADED: false, - VERSION: 'dev', AUTOHACK_ENABLED: false, LAST_HACKED: null, + HISTORY_MODE: false, RE_TITLE: /^[a-zA-Z]+$/, + RE_PREF_ACTIVITY_ME: /^@/, + RE_PREF_ACTIVITY: /^@@/, + RE_ACT_CIDS: /^<(\d+)?:(\d+)?>/, + RE_TZ: /(?:GMT|UTC)([+-]\d\d?)/i, + RE_ALL_LEFT: /^<+$/, + RE_ALL_RIGHT: /^>+$/, + RE_CARET: /^\^/, + RE_SPACES: /\s{2,}/g, + RE_LAST_WORD: /(^|\s)([^\s]*)$/, + RE_LAST_LETTER: /[\w]$/, + RGB_MUTE: "#6c2132", + RGB_POLLY: "#81b1e7", + UTC_OFFSET: new Date().getTimezoneOffset() * 60 * 1000, + HAND_PENETRATORS: ["Flogger", "Whip", "TennisRacket", "Gavel", "SmallVibratingWand", "LargeDildo", "Vibrator", "Hairbrush", "SmallDildo", "Baguette", "Spatula", "Broom"], HIDE_SPECIAL: ["Activity","Emoticon"], HIDE_BODY: ["Blush","BodyLower","BodyUpper","Eyebrows","Eyes","Eyes2","Face","Fluids","HairBack","HairFront","Hands","Head","Mouth","Nipples","Pussy"], HIDE_CLOTHES: [ @@ -34,215 +57,633 @@ ], HIDE_ITEMS: [ "ItemMisc","ItemEars","ItemHead","ItemNose","ItemHood","ItemAddon","ItemMouth","ItemMouth2","ItemMouth3", - "ItemArms","ItemNeckAccessories","ItemNeck","ItemNeckRestraints","ItemNipples","ItemNipplesPiercings","ItemBreast","ItemTorso", + "ItemArms","ItemNeckAccessories","ItemNeck","ItemNeckRestraints","ItemNipples","ItemNipplesPiercings","ItemBreast","ItemTorso","ItemTorso2", "ItemHands","ItemPelvis","ItemVulva","ItemVulvaPiercings", "ItemDevices","ItemLegs","ItemFeet","ItemBoots" ], - COMMANDS: [ - { Tag: "disappear", - Description: ": Become invisible; requires anal hook (hair)", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.make_my_anal_hook_hide_body() - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, + MAP_ACTIONS: { //ActivityFemale3DCG + // action + "nod|yes": {Head: {self: "Nod"}}, + "no": {Head: {self: "Wiggle"}}, + "moan": {Mouth: {self: "MoanGag"}}, + "mumble": {Mouth: {self: "MoanGagTalk"}}, + "whimper": {Mouth: {self: "MoanGagWhimper"}}, + "groan": {Mouth: {self: "MoanGagGroan"}}, + "scream": {Mouth: {self: "MoanGagAngry"}}, + "giggle": {Mouth: {self: "MoanGagGiggle"}}, + "struggle": {Arms: {self: "StruggleArms"}}, + "thrash": {Legs: {self: "StruggleLegs"}}, + + // action zone + "wiggle|shake": {"Arms,Breast,Boots,Butt,Ears,Feet,Hands,Nose,Pelvis,Torso": {self: "Wiggle"}}, + + // action target + "whisper": {Ears: {others: "Whisper"}}, + "choke": {Neck: {all: "Choke"}}, + "brush": {Head: {all: "TakeCare"}}, + "french": {Mouth: {others: "FrenchKiss"}}, + "sit": {Legs: {others: "Sit"}}, + "rim": {Butt: {others: "MasturbateTongue"}}, + "press": {Butt: {others: "Step"}}, + "rest": {Torso: {others: "Step"}}, + "pet": {Head: {all: "Pet"}}, + "boop": {Nose: {all: "Pet"}}, + "cuddle": {Arms: {others: "Cuddle"}}, + "nuzzle": {Nose: {others: "Cuddle"}}, + "grab": {Arms: {others: "Grope"}}, + "clean": {Mouth: {all: "Caress"}}, + "lap": {Legs: {others: "RestHead"}}, + "lean": {Breast: {others: "RestHead"}}, + "peck": {Mouth: {others: "PoliteKiss"}}, + + // action zone target + "item": { + "Breast,Butt,Feet,Legs": {all: "SpankItem|TickleItem|RubItem|RollItem|MasturbateItem|PourItem|ShockItem|Inject"}, + "Nipples,Pelvis": {all: "SpankItem|TickleItem|RubItem|RollItem|MasturbateItem|PourItem|ShockItem"}, + Arms: {all: "SpankItem|TickleItem|RubItem|RollItem|PourItem|ShockItem|Inject"}, + Boots: {all: "SpankItem|TickleItem|RubItem|RollItem|PourItem|ShockItem"}, + "Ears,Mouth": {all: "TickleItem|RubItem|RollItem"}, + "Hood,Nose": {all: "TickleItem|RubItem"}, + Neck: {all: "TickleItem|RubItem|RollItem|Inject"}, + Torso: {all: "SpankItem|TickleItem|RubItem|RollItem|PourItem|ShockItem"}, + Vulva: {all: "SpankItem|TickleItem|RubItem|MasturbateItem|ShockItem"}, + VulvaPiercings: {all: "SpankItem|TickleItem|RubItem|MasturbateItem|ShockItem|Inject"}, }, - { Tag: "title", - Description: "[Title]: (WIP) Set a custom title (one short word, letters only)", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.action_title(args) - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, + "kiss": { + Mouth: {others: "GagKiss|Kiss|GaggedKiss"}, + "Boots,Hands": {self: "PoliteKiss", others: "PoliteKiss|GaggedKiss"}, + "Arms,Breast,Nipples": {self: "Kiss", others: "Kiss|GaggedKiss"}, + "Butt,Ears,Feet,Head,Legs,Neck,Nose,Pelvis,Torso,Vulva,VulvaPiercings": {others: "Kiss|GaggedKiss"} }, - { Tag: "donate", - Description: "[MemberNumber]: Buy data and send it to recipient", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.action_donate(args) - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, - }, - { Tag: "autohack", - Description: ": Toggle autohack mode", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.action_autohack() - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, - }, - { Tag: "nod", - Description: ": Nod", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.run_activity(window.Player, "ItemHead", "Nod") - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, - }, - { Tag: "shake", - Description: ": Shake your head", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.run_activity(window.Player, "ItemHead", "Wiggle") - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, - }, - { Tag: "shrug", - Description: ": Shrug", - Action: (argline, cmdline, args) => { - try { - window.MBCHC.send_activity(`${window.CharacterNickname(window.Player)} shrugs.`) - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - }, - }, - { Tag: "myself", - Description: "[Message]: Send a custom activity as yourself (or \"@Message\")", - Action: (argline, cmdline, args) => { - if (!window.MBCHC.empty(argline)) { - try { - let message = window.MBCHC.add_full_stop(argline) - window.MBCHC.send_activity(`${window.CharacterNickname(window.Player)} ${message}`) - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } + "smooch": {"Hands,Boots": {all: "Kiss"}}, + "nibble|chew": {"Arms,Hands,Boots,Mouth,Nipples": {all: "Nibble"}, "Ears,Feet,Legs,Neck,Nose,Pelvis,Torse,Vulva,VulvaPiercings": {others: "Nibble"}}, + "slap|spank": {"Head,Breast,Vulva,VulvaPiercings": {all: "Slap"}, "Arms,Boots,Butt,Feet,Hands,Legs,Pelvis,Torso": {all: "Spank"}}, + "tickle": {"Arms,Boots,Breast,Feet,Legs,Neck,Pelvis,Torso": {all: "Tickle"}}, + "massage": {"Arms,Boots,Feet,Legs,Neck,Pelvis,Torso": {all: "MassageHands"}}, + "lick": {"Arms,Boots,Breast,Hands,Mouth,Nipples": {all: "Lick"}, "Ears,Feet,Legs,Neck,Nose,Pelvis,Torso,Vulva,VulvaPiercings": {others: "Lick"}}, + "suck": {"Nipples,Hands,Boots": {all: "Suck"}}, + "bite": {"Arms,Boots,Feet,Hands,Legs,Mouth": {all: "Bite"}, "Breast,Butt,Ears,Head,Neck,Nipples,Nose,Torso": {others: "Bite"}}, + "pinch": {"Arms,Ears,Nipples,Nose,Pelvis": {all: "Pinch"}}, + "clamp": {Mouth: {all: "HandGag"}, Nose: {all: "Choke"}}, + "step": {"Breast,Neck,Pelvis": {others: "Step"}}, + "pull": {"Head,Nose,Nipples": {all: "Pull"}}, + "grope": {"Butt,Breast": {all: "Grope"}, "Feet,Legs,Pelvis": {others: "Grope"}}, + "rub": {"Head,Torso": {others: "Rub"}, Nose: {all: "Rub"}, Legs: {self: "Wiggle"}, Hands: {self: "Caress"}}, + "caress": {Hands: {others: "Caress"}, "Arms,Breast,Butt,Ears,Feet,Head,Legs,Neck,Nipples,Nose,Pelvis,Torso,Vulva,VulvaPiercings": {all: "Caress"}}, + "polish": {"Hands,Boots": {all: "TakeCare"}}, + "foot": {"Head,Nose": {others: "Step"}, "Torso,Boots": {others: "MassageFeet"}, "Vulva,VulvaPiercings": {others: "MasturbateFoot"}}, + "fist": {"Vulva,Butt": {all: "MasturbateFist"}}, + "fuck": {"Mouth,Vulva,Butt": {others: "PenetrateSlow"}}, //peg? + "pound": {"Mouth,Vulva,Butt": {others: "PenetrateFast"}}, + "tongue": {"Vulva,VulvaPiercings": {others: "MasturbateTongue"}}, + "finger": {"Breast,Butt,Vulva,VulvaPiercings": {all: "MasturbateHand"}}, + }, + MAP_ZONES: { + "ItemBoots": ["foot", "feet", "boot", "boots", "shoe", "shoes", "toes", "toenails", "sole", "soles", "heel", "heels"], + "ItemFeet": ["leg", "legs", "ankle", "ankles"], + "ItemLegs": ["hips", "hip", "thighs", "thigh"], + "ItemVulva": ["vulva", "pussy"], + "ItemVulvaPiercings": ["clit", "clitoris"], + "ItemButt": ["butt", "ass"], + "ItemPelvis": ["tummy", "pelvis"], + "ItemTorso": ["body", "torso", "back", "ribs"], + "ItemBreast": ["breast", "breasts", "boob", "boobs", "booby", "boobie", "boobies", "tit", "tits", "titty", "tittie", "titties"], + "ItemNipples": ["nip", "nips", "nipple", "nipples"], + "ItemHands": ["hand", "hands", "fingers", "fingernails", "nails"], + "ItemArms": ["arm", "arms", "elbow", "elbows"], + "ItemNeck": ["neck"], + "ItemMouth": ["mouth", "lip", "lips", "teeth", "tongue", "gag", "cheek", "cheeks"], + "ItemNose": ["nose", "nostrils"], + "ItemEars": ["ear", "ears", "earlobe", "earlobes"], + "ItemHead": ["head", "face", "hair", "eyes", "forehead"], + }, + SUBCOMMANDS_MBCHC: { + "versions": {desc: "show the mod versions across the room", cb: mbchc => mbchc.inform(mbchc.gather_versions().map(c => `
${c.name} (${c.cid}): ${c.version}
`).join(""))}, + "autohack": {desc: "toggle the autohack feature", cb: mbchc => mbchc.inform(`Autohack is now ${(mbchc.AUTOHACK_ENABLED = !mbchc.AUTOHACK_ENABLED) ? "enabled" : "disabled"}`)}, + "disappear": {desc: "become invisible (requires anal hook -> hair)", cb: mbchc => mbchc.disappear()}, + "donate": {desc: "Buy data and send it to recipient", args: {TARGET: {}}, cb: (mbchc, args) => mbchc.donate_data(args[0])}, + "title": {desc: "set a custom title (WIP)", args: {TITLE: {}}, cb: (mbchc, args) => mbchc.title(args[0])}, + "tz": {desc: "set target's UTC offset", args: {OFFSET: {}, "[TARGET]": {}}, cb: (mbchc, args) => mbchc.set_timezone(args)}, + "purge!": {desc: "delete MBCHC online saved data", cb: mbchc => {if (window.Player.OnlineSettings.MBCHC) {delete window.Player.OnlineSettings.MBCHC; mbchc.save_settings()}}}, + }, + ensure: function(error, callback) { + let result = callback.call(this) + if (!result) throw error + return(result) + }, + calculate_maps: function() { + this.DO_DATA = {verbs: {}, zones: {}} + for (let [verbs, data] of Object.entries(this.MAP_ACTIONS)) { + let unwound = {} + for (let [zones, actions] of Object.entries(data)) { + let all = (actions.all) ? actions.all.split("|") : [] + let processed = {self: (actions.self) ? actions.self.split("|").concat(all) : all, others: (actions.others) ? actions.others.split("|").concat(all) : all} + for (let zone of zones.split(",")) unwound[`Item${zone}`] = processed } - }, - }, - { Tag: "activity", - Description: "[Message]: Send a custom activity (or \"@@Message\")", - Action: (argline, cmdline, args) => { - if (!window.MBCHC.empty(argline)) { - try { - let message = window.MBCHC.add_full_stop(window.MBCHC.capitalise(argline)) - window.MBCHC.send_activity(message) - } catch (x) { window.ChatRoomSendLocal(`(Error: ${x.toString()})`) } - } - }, - }, - ], - log: function(msg) {return("MBCHC: " + msg.toString())}, + for (let verb of verbs.split("|")) this.DO_DATA.verbs[verb] = unwound + } + for (let [ag, zones] of Object.entries(this.MAP_ZONES)) for (let zone of zones) this.DO_DATA.zones[zone] = ag + }, + settings: function(setting = null) { + let settings = window.Player.OnlineSettings.MBCHC || {} + return(setting ? settings[setting] : settings) + }, + save_settings: function(cb = null) { + if (cb) { + if (!window.Player.OnlineSettings.MBCHC) window.Player.OnlineSettings.MBCHC = {} + cb.call(this, window.Player.OnlineSettings.MBCHC) + } + window.ServerAccountUpdate.QueueData({OnlineSettings: window.Player.OnlineSettings}) + }, + log: function(level, msg) {console[level]("MBCHC: " + String(msg))}, empty: function(text) { if (!text) return(true) if (String(text).trim().length < 1) return(true) return(false) }, - add_full_stop: function(text) { - if (text.endsWith('.')) return(text) - return(`${text}.`) + normalise_message: function(text, options = {}) { + let result = text + if (options.trim) result = result.trim() + if (options.low) result = result.toLocaleLowerCase() + if (options.up) { + let first = result.at(0).toLocaleUpperCase() + let rest = result.slice(1) + result = first + rest + } + if (options.dot && result.match(this.RE_LAST_LETTER)) result = `${result}.` + return(result) }, - capitalise: function(text, lower = false) { - let first = text.at(0).toLocaleUpperCase() - let rest = text.slice(1) - if (lower) rest = rest.toLocaleLowerCase() - return(first + rest) + inform: function(html, timeout = 60000) { window.ChatRoomSendLocal(`
${html}
`, timeout) }, + report: function(x) { + this.inform(`Error: ${x.toString()}`) + if (this.RETHROW) throw x }, - // we need this one here, this is our main loading hook - orig_AsylumGGTSSAddItems: window.AsylumGGTSSAddItems, + in: function(x, floor, ceiling) { return((x >= floor) && (x <= ceiling)) }, + cid2char: function(cid) { + cid = Number.parseInt(cid) + if (cid === window.Player.cid) return(window.Player) + return(this.ensure(`character ${cid} not found in the room`, () => window.ChatRoomCharacter.find(c => c.cid === cid))) + }, + pos2char: function(pos) { + if (!this.in(pos, 0, window.ChatRoomCharacter.length - 1)) throw `invalid position ${pos}` + return(window.ChatRoomCharacter[pos]) + }, + rel2char: function(target) { + let me = this.ensure("can't find my position", () => window.ChatRoomCharacter.findIndex(char => char.IsPlayer()) + 1) - 1 // 0 is falsy, but is valid index + let pos = null + if (target.match(this.RE_ALL_LEFT)) pos = me - target.length + if (target.match(this.RE_ALL_RIGHT)) pos = me + target.length + if (null === pos) throw `failed to parse target "${target}"` + pos = pos % window.ChatRoomCharacter.length + if (pos < 0) pos = pos + window.ChatRoomCharacter.length + return(this.pos2char(pos)) + }, + target2char: function(target) { // target should be lowcase + let input = target + if (this.empty(target)) return(window.Player) + let int = Number.parseInt(target) + target = String(target) + let found = [] + if (target.startsWith("=")) return(this.cid2char(target.slice(1))) + if (target.startsWith("<") || target.startsWith(">")) return(this.rel2char(target)) + if (!isNaN(int) && int.toString() === target) { // we got a number + if (this.in(int, 0, 9)) return(this.pos2char(int)) + if (this.in(int, 11, 15)) return(this.pos2char(int - 11)) + if (this.in(int, 21, 25)) return(this.pos2char(int - 16)) + found.push(...window.ChatRoomCharacter.filter(c => c.cid.toString().indexOf(target) > -1)) + } + if (target.startsWith("@")) target = target.slice(1) + found.push(...window.ChatRoomCharacter.filter(c => c.Name.toLocaleLowerCase().indexOf(target) > -1)) + found.push(...window.ChatRoomCharacter.filter(c => c.Nickname && (c.Nickname.toLocaleLowerCase().indexOf(target) > -1))) + let map = {} + found.forEach(c => {if (!map[c.cid]) map[c.cid] = c} ) + found = Object.values(map) + if (found.length < 1) throw `target "${input}": no match` + if (found.length > 1) throw `target "${input}": multiple matches (${found.map(c => `${c.cid}|${c.Name}|${c.Nickname || c.Name}`).join(",")})` + return(found[0]) + }, + donate_data: function(target) { + let char = this.target2char(target) + if (char.IsPlayer()) throw "target must not be you" + if (!char.IsRestrained()) throw "target must be bound" + const cost = Math.round((Math.random() * 10 + 15)) + if (window.Player.Money < cost) throw "not enough money" + window.CharacterChangeMoney(window.Player, -cost) + window.ServerSend("ChatRoomChat", {Content: "ReceiveSuitcaseMoney", Type: "Hidden", Target: char.cid}) + window.ChatRoomMessage({Sender: window.Player.cid, Type: "Action", Content: `You've bought data for $${cost} and sent it to ${char.dn}.`, Dictionary: [{Tag: "MISSING PLAYER DIALOG: ", Text: ""}]}) + }, + run_activity: function(char, ag, action) { try { + if (!window.ServerChatRoomGetAllowItem(window.Player, char)) throw "no permissions" + char.FocusGroup = this.ensure("invalid AssetGroup", () => window.AssetGroupGet(char.AssetFamily, ag)) + let activity = this.ensure("invalid activity", () => window.ActivityAllowedForGroup(char, char.FocusGroup.Name, true).find(a => a.Name === action)) + if (activity.Name.endsWith("Item")) { + let item = this.ensure("no toy found", () => window.Player.Inventory.find(i => (i.Asset != null) && (i.Asset.Group.Name == char.FocusGroup.Name) && i.Asset.DynamicAllowInventoryAdd(char))) + window.DialogPublishAction(char, window.DialogInventoryCreateItem(char, item, false)) + } else window.ActivityRun(char, activity) + } finally { + char.FocusGroup = null + } }, + cid2dict: function(type, cid) { return({Tag: `${type}Character`, MemberNumber: cid, Text: this.cid2char(cid).dn}) }, + send_activity: function(msg) { + let dict = [{Tag: "MISSING PLAYER DIALOG: ", Text: ""}] + let cids = msg.match(this.RE_ACT_CIDS) + if (cids) { + msg = msg.replace(this.RE_ACT_CIDS, "") + if (cids[1]) dict.push(this.cid2dict("Source", cids[1])) + if (cids[2]) dict.push(this.cid2dict("Target", cids[2]), this.cid2dict("Destination", cids[2])) + } + window.ServerSend("ChatRoomChat", {Type: "Action", Content: msg, Dictionary: dict}) + }, + receive: function(data) { + let char = this.cid2char(data.Sender) + if (char.IsPlayer()) return // this is our own message, sent back to us + let payload = this.ensure("Empty message", () => data.Dictionary[0]) + switch (payload.type) { + case "greetings": case "hello": + char.MBCHC = payload.value + if ("greetings" === payload.type) this.hello(char) + break + default: // if we don't know the type it may be from a newer version + } + }, + hello: function(char = null) { + let payload = {type: "greetings", value: window.Player.MBCHC} + if (char) payload.type = "hello" + let message = {Content: "MBCHC", Type: "Hidden", Dictionary: [payload]} + if (char) message.Target = char.cid + window.ServerSend("ChatRoomChat", message) + }, + disappear: function() { + let item = window.InventoryGet(window.Player, "ItemButt") + if (!item || !item.Asset || !item.Asset.Name) throw "butt seems empty" + if (item.Asset.Name !== "AnalHook") throw "butt seems occupied by something other than the anal hook" + if (!item.Property.Type || item.Property.Type !== "Hair") throw "anal hook seems not tied to hair" + item.Property = {Type: "Hair", Hide: this.HIDE_ALL} + window.CharacterRefresh(window.Player, true, true) + }, + title: function(title) { // WIP + if (this.empty(title)) throw "empty title" + title = this.normalise_message(title, {trim: true, up: true, low: true}) + if (title.length > 16) throw "title too long" + if (!title.match(this.RE_TITLE)) throw "invalid title" + window.TitleSet(title) + //window.TitleList.push({Name: title, Requirement: () => true}) // check for existing first + }, + patch_handheld: function() { + let options = InventoryItemHandsSpankingToysOptions /* eslint-disable-line no-undef */ // window.InventoryItemHandsSpankingToysOptions is undefined + for (let name of this.HAND_PENETRATORS) { + let option = options.find(o => o.Name === name) + if (option && option.Property) { + if (!option.Property.Attribute) option.Property.Attribute = [] + if (option.Property.Attribute.indexOf("PenetrateItem") < 0) option.Property.Attribute.push("PenetrateItem") + } + } + }, + copy_bce_trigger: function(trigger) { + let result = { + Type: "Action", + Event: trigger.Event, + Matchers: trigger.Matchers.map(m => ({Tester: new RegExp(m.Tester.source.replace(this.RE_CARET, "^SourceCharacter\\s+"), "u")})) + } + return(result) + }, + patch_bce: function() { + this.remove_bce_hook() + delete this.remove_bce_hook + window.bce_ActivityTriggers.push(...window.bce_ActivityTriggers.filter(t => "Emote" === t.Type).map(t => this.copy_bce_trigger(t))) + /* (["anim", "pose"]).forEach(tag => {let cmd = window.Commands.find(c => tag === c.Tag); if (cmd) cmd.AutoComplete = this[`complete_bce_${tag}`]}) */ // this line explodes, don't ask me why + let cmd = window.Commands.find(c => "anim" === c.Tag) + if (cmd) cmd.AutoComplete = this.complete_bce_anim + cmd = window.Commands.find(c => "pose" === c.Tag) + if (cmd) cmd.AutoComplete = this.complete_bce_pose + }, + gather_versions: function() { return(window.ChatRoomCharacter.filter(c => c.MBCHC).map(c => ({name: c.dn, cid: c.cid, version: c.MBCHC.VERSION}))) }, + need_load_hook: function(module, screen) { + if (!module || !screen) return(true) + if (("Character" === module) && ("Login" === screen)) return(true) + return(false) + }, + find_timezone: function(char) { + let timezones = this.settings("timezones") + if (timezones && timezones[char.cid]) return(timezones[char.cid]) + let match = (char.Description) ? char.Description.match(this.RE_TZ) : null + if (match) return(Number.parseInt(match[1])) + return(null) + }, + player_enters_room: function() { // or if the mod is loaded while player is in the room + this.hello() + }, + set_timezone: function(args) { + let tz = Number.parseInt(args[0]) + if (isNaN(tz)) throw `invalid offset "${args[0]}"` + if (!this.in(tz, -12, 12)) throw "offset should be [-12,12]" + let char = this.target2char(args[1]) + char.MBCHC_LOCAL.TZ = tz + this.save_settings(s => {if (!s.timezones) s.timezones = {}; s.timezones[char.cid] = tz}) + }, + update_char: function(char) { + char.cid = char.MemberNumber // Club ID (shorter) + char.dn = window.CharacterNickname(char) // DisplayName (shortcut) + if (!char.MBCHC_LOCAL) char.MBCHC_LOCAL = {} + if (!char.MBCHC_LOCAL.TZ) char.MBCHC_LOCAL.TZ = this.find_timezone(char) + }, + command_mbchc: function(argline, cmdline, args) { const mbchc = window.MBCHC; try { // `this` is command object + if (args.length < 1) return(mbchc.inform(Object.entries(mbchc.SUBCOMMANDS_MBCHC).map(([cmd, sub]) => `
/mbchc ${cmd} ${sub.args ? Object.keys(sub.args).join(" ") : ""}: ${sub.desc}
`).join(""))) + let cmd = String(args.shift()) + let sub = mbchc.ensure(`unknown subcommand "${cmd}"`, () => mbchc.SUBCOMMANDS_MBCHC[cmd]) + sub.cb.call(mbchc, mbchc, args, argline, cmdline) + } catch (x) { mbchc.report(x) } }, + command_activity: function(argline, cmdline, args) { const mbchc = window.MBCHC; if (!mbchc.empty(argline)) { try { // `this` is command object + let message = mbchc.normalise_message(cmdline.replace(mbchc.RE_ACTIVITY, ''), {trim: true, dot: true, up: true}) + mbchc.send_activity(message) + } catch (x) { mbchc.report(x) } } }, + command_do: function(argline, cmdline, args) { const mbchc = window.MBCHC; try { // `this` is command object + if (args.length < 1) return(mbchc.inform("
Usage: /do VERB [ZONE] [TARGET]
Available verbs:
" + Object.keys(mbchc.MAP_ACTIONS).join(", ") + "
Available zones:
" + Object.keys(mbchc.DO_DATA.zones).join(", "))) + let [verb, zone, target] = args + let zones = mbchc.ensure(`unknown verb "${verb}"`, () => mbchc.DO_DATA.verbs[verb]) + if (1 === Object.keys(zones).length) { + if (!target) target = zone + zone = mbchc.MAP_ZONES[Object.keys(zones)[0]][0] + } + if (!zone) throw "zone missing" + let ag = mbchc.ensure(`unknown zone "${zone}"`, () => mbchc.DO_DATA.zones[zone]) + let types = mbchc.ensure(`zone "${zone}" invalid for "${verb}"`, () => zones[ag]) + let char = window.Player + if (target && ((types.self.length < 1) || (types.others.length > 0))) char = mbchc.target2char(target) + let type = char.IsPlayer() ? "self" : "others" + let available = window.ActivityAllowedForGroup(char, ag) + let toy = window.InventoryGet(window.Player, "ItemHands") + if (toy && toy.Asset.Name === "SpankingToys") available.push(window.AssetAllActivities(char.AssetFamily).find(a => a.Name === window.InventorySpankingToysGetActivity(window.Player))) + let actions = mbchc.ensure(`zone "${zone}" invalid for ("${verb}" "${type}")`, () => types[type]) + let action = mbchc.ensure(`invalid action (${verb} ${zone} ${target})`, () => actions.find(name => available.find(a => a.Name === name))) + mbchc.run_activity(char, ag, action) + } catch (x) { mbchc.report(x) } }, + bell: function() { + setTimeout(() => {document.getElementById("InputChat").style.outline = ""}, 100) + document.getElementById("InputChat").style.outline = "solid red" + }, + complete: function(options, space = true) { + if (options.length < 1) return(this.bell()) + if (options.length > 1) { + let width = Math.max(...options.map(o => o.length)) + let pref = null + for (let i = width; i > 0; i -= 1) { let test = options[0].slice(0, i); if (options.every(o => o.startsWith(test))) {pref = test; break} } + if (pref) this.complete([pref], false) + this.complete_hint(options) + } else window.ElementValue("InputChat", document.getElementById("InputChat").value.replace(this.RE_LAST_WORD, `$1${options[0]}${space ? " " : ""}`)) + }, + complete_hint: function(options) { + this.COMP_HINT.innerHTML = options.sort().map(s => `
${s}
`).join("") + this.COMP_HINT.style.display = "flex" + window.ElementSetDataAttribute(this.COMP_HINT.id, "colortheme", (window.Player.ChatSettings.ColorTheme || "Light")) + let rescroll = window.ElementIsScrolledToEnd("TextAreaChatLog") + window.ChatRoomResize(false) + if (rescroll) window.ElementScrollToEnd("TextAreaChatLog") + }, + comp_hint_visible: function() {return(this.COMP_HINT.parentElement && "flex" === this.COMP_HINT.style.display)}, + complete_hint_hide: function(options) {if (!this.comp_hint_visible()) return; this.COMP_HINT.style.display = "none"; window.ChatRoomResize(false)}, + complete_target: function(token, me2 = true, check_perms = false) { + let locase = token.toLocaleLowerCase() + let found = {} + for (let c of window.ChatRoomCharacter) { + let [n, nn, cid] = [c.Name.toLocaleLowerCase(), (c.Nickname || c.Name).toLocaleLowerCase(), c.cid.toString()] + if (!c.IsPlayer() || me2) [n, nn, cid, `@${n}`, `@${nn}`, `=${cid}`].forEach(s => {if (s.startsWith(locase) && (!check_perms || window.ServerChatRoomGetAllowItem(window.Player, c))) found[s] = true}) + } + this.complete(Object.keys(found)) + }, + complete_common: function() { + let input = document.getElementById("InputChat").value + return([this, input, input.replace(this.RE_SPACES, " ").split(" ")]) + }, + complete_mbchc: function(args, locase, cmdline) { const [mbchc, input, tokens] = window.MBCHC.complete_common(); // `this` is command object + if (tokens.length < 1) return + if (tokens.length < 2) return(mbchc.complete([`${mbchc.CommandsKey}${this.Tag}`])) + if (tokens.length < 3) return(mbchc.complete(Object.keys(mbchc.SUBCOMMANDS_MBCHC).filter(c => c.startsWith(tokens[1])))) // complete subcommand name + let sub = mbchc.SUBCOMMANDS_MBCHC[tokens[1]] + if (sub && sub.args) { + let argname = Object.keys(sub.args)[tokens.length - 3] + if ("TARGET" === argname) return(mbchc.complete_target(tokens[tokens.length - 1], false)) + if ("[TARGET]" === argname) return(mbchc.complete_target(tokens[tokens.length - 1]), true) + } + }, + complete_do_target: function(actions, token) { + if (!actions) return + let me2 = (actions.self.length > 0) + if (me2 && actions.others.length < 1) return(this.complete([window.Player.cid.toString()])) // target is always the player + this.complete_target(token, me2, true) + }, + complete_do: function(args, locase, cmdline) { const [mbchc, input, tokens] = window.MBCHC.complete_common(); // `this` is command object + if (tokens.length < 1) return + if (tokens.length < 2) return(mbchc.complete([`${mbchc.CommandsKey}${this.Tag}`])) + // now, we *could* run a filter to exclude impossible activities, but it isn't very useful, and also seems like a lot of CPU to iterate over every action on every zone of every char in the room + if (tokens.length < 3) return(mbchc.complete(Object.keys(mbchc.DO_DATA.verbs).filter(c => c.startsWith(tokens[1])))) // complete verb + let verb = tokens[1].toLocaleLowerCase() + let ags = mbchc.DO_DATA.verbs[verb] + if (!ags) return + if (tokens.length < 4) { // complete zone or target + if (Object.keys(ags).length < 2) return(mbchc.complete_do_target(ags[Object.keys(ags)[0]], tokens[2])) // zone implied, complete target + let zones = Object.entries(mbchc.DO_DATA.zones).filter(([zone, ag]) => zone.startsWith(tokens[2]) && ags[ag]).map(([zone,ag]) => zone) + return(mbchc.complete(zones)) + } + if (tokens.length < 5) { // complete target where it belongs + if (Object.keys(ags).length < 2) return // zone implied, target already given + let zone = tokens[2].toLocaleLowerCase() + return(mbchc.complete_do_target(ags[mbchc.DO_DATA.zones[zone]], tokens[3])) + } + }, + complete_bce_anim: function(args, locase, cmdline) { const [mbchc, input, tokens] = window.MBCHC.complete_common(); // `this` is command object + if (tokens.length < 1) return + if (tokens.length < 2) return(mbchc.complete([`${mbchc.CommandsKey}${this.Tag}`])) + if (tokens.length > 2) return + let anim = tokens[1].toLocaleLowerCase() + return(mbchc.complete(Object.keys(window.bce_EventExpressions).filter(a => a.toLocaleLowerCase().startsWith(anim)))) + }, + complete_bce_pose: function(args, locase, cmdline) { const [mbchc, input, tokens] = window.MBCHC.complete_common(); // `this` is command object + if (tokens.length < 1) return + if (tokens.length < 2) return(mbchc.complete([`${mbchc.CommandsKey}${this.Tag}`])) + let pose = tokens[tokens.length - 1].toLocaleLowerCase() + return(mbchc.complete(window.PoseFemale3DCG.map(p => p.Name).filter(p => p.toLocaleLowerCase().startsWith(pose)))) + }, + history: function(down) { + let [text, history] = [window.ElementValue("InputChat"), window.ChatRoomLastMessage] + if (!this.HISTORY_MODE) {history.push(text); this.HISTORY_MODE = true} + let ids = history.map((t,i) => [t,i]).filter(([t,i]) => t.startsWith(history[history.length - 1])).map(([t,i]) => i) + if (!down) ids.reverse() + let found = ids.find(id => (down) ? id > window.ChatRoomLastMessageIndex : id < window.ChatRoomLastMessageIndex) + if (!found) return(this.bell()) + window.ElementValue("InputChat", history[found]) + window.ChatRoomLastMessageIndex = found + }, + loader: function() { + if (this.remove_load_hook) { + this.remove_load_hook() + delete this.remove_load_hook + } + if (this.LOADED) return + // Calculated values + const COMMANDS = [ + { Tag: "mbchc", Description: ": Utility functions (\"/mbchc\" for help)", Action: this.command_mbchc, AutoComplete: this.complete_mbchc }, + { Tag: "activity", Description: "[Message]: Send a custom activity (or \"@@Message\", or \"@Message\" as yourself)", Action: this.command_activity }, + { Tag: "do", Description: ": Do an activity, as if clicked on its button (\"/do\" for help)", Action: this.command_do, AutoComplete: this.complete_do }, + ] + this.HIDE_ALL = this.HIDE_SPECIAL.concat(this.HIDE_BODY).concat(this.HIDE_CLOTHES).concat(this.HIDE_ITEMS) + this.CommandsKey = CommandsKey /* eslint-disable-line no-undef */ // window.CommandsKey is undefined + this.RE_ACTIVITY = RegExp(`^${this.CommandsKey}activity `) + this.PREF_ACTIVITY = `${this.CommandsKey}activity ` + this.COMP_HINT = document.createElement("div") + this.COMP_HINT.id = "mbchcCompHint" + let css = document.createElement("style") + css.type = "text/css" + css.textContent = ` + #TextAreaChatLog .mbchc, #TextAreaChatLog .mbchc { + background-color: ${this.RGB_POLLY}; + } + #TextAreaChatLog[data-colortheme="dark"] .mbchc, #TextAreaChatLog[data-colortheme="dark2"] .mbchc { + background-color: ${this.RGB_MUTE}; + } + #${this.COMP_HINT.id} { + flex-flow: column wrap; + overflow: auto; + display: none; + background-color: ${this.RGB_POLLY}; + color: black; + } + #${this.COMP_HINT.id}[data-colortheme="dark"], #${this.COMP_HINT.id}[data-colortheme="dark2"] { + background-color: ${this.RGB_MUTE}; + color: white; + } + #${this.COMP_HINT.id} div { + margin: 0 0.5ex; + } + ` + document.head.appendChild(css) + // Actions + this.calculate_maps() + this.patch_handheld() + window.Player.MBCHC = {VERSION: this.VERSION} + window.CommandCombine(COMMANDS) + this.LOADED = true + this.log("info", `loaded version ${this.VERSION}`) + if (window.GameVersion !== this.TARGET_VERSION) console.warn(`Game version doesn't match the target ("${this.TARGET_VERSION}"), beware of incompatibilities`) // TODO: check betas & cheat + } } // MBCHC - // Loader - window.AsylumGGTSSAddItems = function() { - if (!window.MBCHC.LOADED) { - - // Save originals hopefully after patching - window.MBCHC.orig_ChatRoomMessageInvolvesPlayer = window.ChatRoomMessageInvolvesPlayer - window.MBCHC.orig_ChatRoomReceiveSuitcaseMoney = window.ChatRoomReceiveSuitcaseMoney - window.MBCHC.orig_ChatRoomSendChat = window.ChatRoomSendChat - - // Functions - window.MBCHC.HIDE_ALL = window.MBCHC.HIDE_SPECIAL.concat(window.MBCHC.HIDE_BODY).concat(window.MBCHC.HIDE_CLOTHES).concat(window.MBCHC.HIDE_ITEMS) - window.MBCHC.make_my_anal_hook_hide_body = function() { - let item = window.InventoryGet(window.Player, "ItemButt") - if (!item || !item.Asset || !item.Asset.Name) throw "butt seems empty" - if (item.Asset.Name !== "AnalHook") throw "butt seems occupied by something other than the anal hook" - if (!item.Property.Type || item.Property.Type !== "Hair") throw "anal hook seems not tied to hair" - item.Property = {Type: "Hair", Hide: this.HIDE_ALL} - window.CharacterRefresh(window.Player, true, true) - } - window.MBCHC.donate_data = function(id) { - if (id == window.Player.MemberNumber) throw "recipient must not be you" - const char = window.ChatRoomCharacter.find( c => c.MemberNumber == id ) - if (!char) throw "recipient not found" - if (!char.IsRestrained()) throw "recipient must be bound" - const cost = (Math.random() * 10 + 15).toFixed(0) - if (window.Player.Money < cost) throw "not enough money" - window.CharacterChangeMoney(window.Player, -cost) - window.ServerSend("ChatRoomChat", {Content: "ReceiveSuitcaseMoney", Type: "Hidden", Target: id}) - return({cost: cost, name: (char.Nickname || char.Name)}) - } - window.MBCHC.run_activity = function(char, ag, action) { - try { - char.FocusGroup = window.AssetGroupGet(char.AssetFamily, ag) - if (!char.FocusGroup) throw "invalid AssetGroup" - let activity = window.ActivityAllowedForGroup(char, char.FocusGroup.Name).find( a => a.Name === action) - if (!activity) throw "invalid activity" - window.ActivityRun(char, activity) - } finally { - char.FocusGroup = null - } - } - window.MBCHC.send_activity = function(msg) { - window.ServerSend("ChatRoomChat", {Type: "Action", Content: "lef_wie234jf_owhwi", Dictionary: [{Tag: 'MISSING PLAYER DIALOG: lef_wie234jf_owhwi', Text: msg}]}) - } - // Command actions - window.MBCHC.action_title = function(args) { - let title = args.shift() - if (!title || !title.length || title.length < 1) throw "empty title" - if (title.length > 16) throw "title too long" - if (!title.match(window.MBCHC.RE_TITLE)) throw "invalid title" - let first = title.at(0).toLocaleUpperCase() - let rest = title.slice(1).toLocaleLowerCase() - title = first + rest - window.TitleSet(title) - // TODO: this needs much more work. at least don't push a second title - // we need to patch the text cache - // we need to check for other players' custom titles - window.TitleList.push({Name: title, Requirement: () => {return true}}) - } - window.MBCHC.action_donate = function(args) { - let id = Number.parseInt(args.shift()) - if (isNaN(id)) throw "empty or invalid member number" - let result = window.MBCHC.donate_data(id) - window.ChatRoomSendLocal(`(You've bought data for $${result.cost} and sent it to ${result.name})`) - } - window.MBCHC.action_autohack = function() { - window.MBCHC.AUTOHACK_ENABLED = !window.MBCHC.AUTOHACK_ENABLED - window.ChatRoomSendLocal(`(Autohack is now ${window.MBCHC.AUTOHACK_ENABLED ? "enabled" : "disabled"})`) - } - - // Hooks - window.ChatRoomMessageInvolvesPlayer = function(data) { - if (!data.MBCHC_ID) { - data.MBCHC_ID = window.MBCHC.NEXT_MESSAGE - window.MBCHC.NEXT_MESSAGE += 1 - if (window.MBCHC.LOG_MESSAGES) console.debug(data) - if (("ReceiveSuitcaseMoney" === data.Content) && ("Hidden" === data.Type)) { window.MBCHC.LAST_HACKED = data.Sender } - } - return(window.MBCHC.orig_ChatRoomMessageInvolvesPlayer(data)) - } - window.ChatRoomReceiveSuitcaseMoney = function() { - let result = window.MBCHC.orig_ChatRoomReceiveSuitcaseMoney() - if (window.MBCHC.AUTOHACK_ENABLED && window.MBCHC.LAST_HACKED) { - window.CurrentCharacter = {MemberNumber: window.MBCHC.LAST_HACKED} - window.MBCHC.LAST_HACKED = null - window.ChatRoomTryToTakeSuitcase() - } - return(result) - } - window.ChatRoomSendChat = function() { - let input = window.ElementValue("InputChat") - if (!input.startsWith("@@@")) { - input = input.replace(/^@@/, "/activity ") - input = input.replace(/^@/, "/myself ") - window.ElementValue("InputChat", input) - } - return(window.MBCHC.orig_ChatRoomSendChat()) - } - - // Actions - window.CommandCombine(window.MBCHC.COMMANDS) - if (window.bcModSdk) window.bcModSdk.registerMod("MBCHC", window.MBCHC.VERSION) - window.MBCHC.LOADED = true - console.info(window.MBCHC.log("loaded version " + window.MBCHC.VERSION)) + // Hooks + window.MBCHC.sdk = window.bcModSdk.registerMod("MBCHC", window.MBCHC.VERSION) + window.MBCHC.sdk.hookFunction("CharacterOnlineRefresh", 0, (nextargs, next) => { + let result = next(nextargs) + window.MBCHC.update_char(nextargs[0]) + return(result) + }) + window.MBCHC.sdk.hookFunction("ChatRoomMessageInvolvesPlayer", 0, (nextargs, next) => { + let data = nextargs[0] + if (!data.MBCHC_ID) { + data.MBCHC_ID = window.MBCHC.NEXT_MESSAGE + window.MBCHC.NEXT_MESSAGE += 1 + if (window.MBCHC.LOG_MESSAGES) console.debug(data) + if (("ReceiveSuitcaseMoney" === data.Content) && ("Hidden" === data.Type)) { window.MBCHC.LAST_HACKED = data.Sender } + if (("ServerEnter" === data.Content) && ("Action" === data.Type) && (data.Sender === window.Player.cid)) { window.MBCHC.player_enters_room() } + if (("MBCHC" === data.Content) && ("Hidden" === data.Type)) { window.MBCHC.receive(data) } } - return(window.MBCHC.orig_AsylumGGTSSAddItems()) - } // Loader + return(next(nextargs)) + }) + window.MBCHC.sdk.hookFunction("ChatRoomReceiveSuitcaseMoney", 0, (nextargs, next) => { + let result = next(nextargs) + if (window.MBCHC.AUTOHACK_ENABLED && window.MBCHC.LAST_HACKED) { + window.CurrentCharacter = window.MBCHC.cid2char(window.MBCHC.LAST_HACKED) + window.MBCHC.LAST_HACKED = null + window.ChatRoomTryToTakeSuitcase() + } + return(result) + }) + window.MBCHC.sdk.hookFunction("ChatRoomSendChat", 0, (nextargs, next) => { + let input = window.ElementValue("InputChat") + if (!input.startsWith("@@@") && input.startsWith("@")) { + input = input.replace(window.MBCHC.RE_PREF_ACTIVITY, window.MBCHC.PREF_ACTIVITY) + input = input.replace(window.MBCHC.RE_PREF_ACTIVITY_ME, `${window.MBCHC.PREF_ACTIVITY}<${window.Player.cid}:>SourceCharacter `) + window.ElementValue("InputChat", input) + } + let result = next(nextargs) + let history = window.ChatRoomLastMessage + if ((history.length > 1) && (history[history.length - 1] === history[history.length - 2])) {history.pop(); window.ChatRoomLastMessageIndex -= 1} + return(result) + }) + window.MBCHC.sdk.hookFunction("ChatRoomDrawCharacterOverlay", 0, (nextargs, next) => { + let [C, CharX, CharY, Zoom, Pos] = nextargs + if ((window.ChatRoomHideIconState < 1) && C.MBCHC) { + let colour = (C.MBCHC.VERSION === window.Player.MBCHC.VERSION) ? window.MBCHC.RGB_POLLY : window.MBCHC.RGB_MUTE + window.DrawRect(CharX + 175 * Zoom, CharY, 50 * Zoom, 50 * Zoom, colour) + } + if ((window.ChatRoomHideIconState < 1) && C.MBCHC_LOCAL && C.MBCHC_LOCAL.TZ) { + let localtime = new Date(window.CommonTime() + window.MBCHC.UTC_OFFSET + C.MBCHC_LOCAL.TZ * 60 * 60 * 1000) + let text = localtime.toLocaleTimeString([], {hourCycle: "h24", hour: "2-digit"}) + window.DrawTextFit(text, CharX + 200 * Zoom, CharY + 25 * Zoom, 46 * Zoom, "white", "black") + } + return(next(nextargs)) + }) + window.MBCHC.sdk.hookFunction("ElementValue", 0, (nextargs, next) => { // TODO: layer priority will be locked too if it's the same as difficulty + let [ID, Value] = nextargs + let result = next(nextargs) + if (("bce_LayerPriority" === ID) && window.CurrentCharacter?.FocusGroup && (window.InventoryGet(window.CurrentCharacter, window.CurrentCharacter.FocusGroup.Name)?.Difficulty.toString() === Value) && window.InventoryLocked(window.CurrentCharacter, window.CurrentCharacter.FocusGroup.Name, true)) window.ElementSetAttribute(ID, "disabled", true) + return(result) + }) + window.MBCHC.sdk.hookFunction("ChatRoomCreateElement", 0, (nextargs, next) => { + let result = next(nextargs) + if (!window.MBCHC.COMP_HINT.parentElement) document.body.appendChild(window.MBCHC.COMP_HINT) + return(result) + }) + window.MBCHC.sdk.hookFunction("ChatRoomClearAllElements", 0, (nextargs, next) => { + window.MBCHC.complete_hint_hide() + window.MBCHC.COMP_HINT.remove() + return(next(nextargs)) + }) + window.MBCHC.sdk.hookFunction("ChatRoomResize", 0, (nextargs, next) => { + let result = next(nextargs) + if (window.CharacterGetCurrent() == null && window.CurrentScreen == "ChatRoom" && document.getElementById("InputChat") && document.getElementById("TextAreaChatLog") && window.MBCHC.comp_hint_visible()) { // upstream + let fontsize = ChatRoomFontSize /* eslint-disable-line no-undef */ // window.ChatRoomFontSize is undefined + window.ElementPositionFix("TextAreaChatLog", fontsize, 1005, 66, 988, 630) + window.ElementPositionFix(window.MBCHC.COMP_HINT.id, fontsize, 1005, 701, 988, 200) + window.MBCHC.COMP_HINT.style.display = "flex" + } + return(result) + }) + window.MBCHC.sdk.hookFunction("DocumentKeyDown", 0, (nextargs, next) => { + let [event] = nextargs + if ("InputChat" === document.activeElement.id) return(next(nextargs)) + if ("inline" === document.getElementById("InputChat")?.style.display) window.ElementFocus("InputChat") + return(next(nextargs)) + }) + window.MBCHC.sdk.hookFunction("ChatRoomKeyDown", 0, (nextargs, next) => { + let [event] = nextargs + window.MBCHC.complete_hint_hide() + if ((window.KeyPress == 33) || (window.KeyPress == 34)) { // better history + event.preventDefault() + return(window.MBCHC.history(window.KeyPress - 33)) + } + if (window.MBCHC.HISTORY_MODE) { + window.ChatRoomLastMessage.pop() + window.MBCHC.HISTORY_MODE = false + } + return(next(nextargs)) + }) + window.MBCHC.sdk.hookFunction("ChatRoomClick", 0, (nextargs, next) => { + window.MBCHC.complete_hint_hide() + return(next(nextargs)) + }) + window.MBCHC.remove_bce_hook = window.MBCHC.sdk.hookFunction("MainRun", 0, (nextargs, next) => { + if (window.bce_ActivityTriggers) window.MBCHC.patch_bce() + return(next(nextargs)) + }) + + // MAIN SCREEN TURN ON + if (window.MBCHC.need_load_hook(window.CurrentModule, window.CurrentScreen)) { + window.MBCHC.remove_load_hook = window.MBCHC.sdk.hookFunction("AsylumGGTSSAddItems", 0, (nextargs, next) => {window.MBCHC.loader(); return(next(nextargs))}) + } else { + window.MBCHC.loader() + if (("Online" === window.CurrentModule) && ("ChatRoom" === window.CurrentScreen)) { + window.ChatRoomCharacter.forEach(c => window.MBCHC.update_char(c)) + window.MBCHC.player_enters_room() + } + } + })()