Only call recurse() when path points to a directory in du(1)
This improves performance by ~30%.
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du.c
3
du.c
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@ -47,7 +47,8 @@ du(const char *path, int depth, void *total)
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return;
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}
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recurse(path, du, depth, &subtotal);
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if (S_ISDIR(st.st_mode))
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recurse(path, du, depth, &subtotal);
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*((size_t *)total) += subtotal + nblks(st.st_blocks);
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if (!sflag && depth <= maxdepth && (S_ISDIR(st.st_mode) || aflag))
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